This is called being Human, if you don't like something, chances are your not goign to want to put time into it, some people are more diciplined at it then others, ADD in genearl is a lot of BS, it is rarely diagnosed by people who have done research in the field, your General practicioner has no business diagnosing ADD neither do your parents or your teachers. If you suspect you have ADD go se a psycologist if you think it is affecting your ability to do school work. Personally in my expereince it has more to do with boring teachers and out dated teaching methods based on memory recall then problem solving and independant thought, but this is an entirely different problem. In case your curious my younger brother was professionally diagnosed ADD he was on meds but stoped at 16, and my fiances two younger brothers both used druds during their college/university years. I have also done research on the neuro chemistry of the ADD drugs and taken educational training on exceptional learners, so I know a few things on this subject as well.
You have no evidence that I am in the minority Esar, unless you have seen some numbers I haven't, if this is your opinion say it as such opposed to claiming it as fact, unless your willing to defend this with data.
Ok Esar lets try this again, AA does NOT LIMIT THE GAME PLAY!!!!!!!! you can have just as many actions and button mashing with AA as without it. Limiting means preventing an action or a process past a preset variable, go look it up if you don't believe me. AA does not do this, everyone that claims this is the case either dones't know the definition of limiting something is, or can't figure out that AA doens't mean that you need to make the game pace slower or input Hitting a button is NOT the future, we have been doing it since PONG!!!!! common seriously if your going to make a comment of this nature, think about it before hand, ask yourself how true is this statement? do I need to reword it so it makes sence? Do I have ANY proof of it at all, How easily can this be refuted? if it is refuted can I defend it? If you can't do any of the above steps then I would sugest refraining from posting grand claims. AA is about 10 years old or so, at least I can't think of an example of a system older than that, unless you count holding down a shoot button for continual firing, hiting buttons for an action is not revolutionary, like I said Pong did it, and every game since then as well until AA started poping up.
Ok reading comprehension time, when I say "why do 20 when it can be done in 12" then I latter say (in the same post I might add) you can do like wow and have AA and still have 30 is commands a min, and you reply that I say there is a need for auto attack becuase I need fewer commands, your showing me is that you only read sentences one at a time and the text as a whole is meaningless to you. (BTW this is not the result of ADD it is the result of bad reading comprehension, two different problems, if you think ADD stops you from being able to read one page continually, then once again you might want to talk to a professional about it.)
I never said you NEED to reduce inputs( I did say in other posts that for the controller community, with the current UI it currently limits communication and the development of mor einvolved game paly in the future) I said you need to reduce boring tp building ones and replace them with better ones, if you want a butotn masher, that fine thats your opinon but AA DOES NOT STOP THIS!!!, Ok one more time for thoes who still dont' get it. YOU CAN HAVE A BUTTON MASHER AND STILL HAVE AA, this is not a good arguement, it is false, WoW and Rift both do this, if you really want this in FFXIV thats fine, but it DOES NOT MEAN CAN"T HAVE AA please think of something better.
Esar this does not help as you still need to input the same moves as before, only you get to put them in before you get the actions, there is no guesswork involved now, I am not sure what you mean by that, I am assuming you mean UI lag issues, but I that has mostly been fixed, and I am taking it for granted that they will continue improving this aspect, if not the queue will not resistate a game that needs a queue to make up for input lag, it is 2011, smoth UIs in online games has been around for 10 years now.
Did you even read my post?
You can figure this one out, I have faith in you.
Really bad assumption on your part, in the unlikly event that this is true, if you have spent all that time thinking about AA and still can't figure out how this helps weapon speed, still can't see how it doesn't need to limit inputs, How a game can be just as spammy with an AA system? then I don't think I can help you understand.
[QUOTE=ESAR;58256]
Take it from my extremely devoted and well thought out opinion, an auto-attack was not meant for this game, it's an older outdated tech and there are much better rewarding options that can do everything an auto-attack can plus more. [QUOTE]
I know you think your opinion is well thought out, and I am sure you are devoted to this game, but hitting a button for an attack is NOT revolutionary, You hit a button and you swing, you hit another button and you swing, I think I heard of this system..... it is called a VIDEO GAME!!!!, AA is actually a newer mechanic, but if XI was the first game you ever played then I can see why you think this way, but it doesn't make it true.
I think you don't have enough experience in games to be able to see how retro the idea of hiting buttons for every attack is, it is a much farther throwback then you seem to acknowledge.
Ok lets try this AGAIN, What is wrong with AA? Someone, anyone give me a solid reason, other then you don't like to see your character do stuff without your input?
Right now I have a couple of pros for AA
All I see now vs AA is I don't like to see my character swing unless I am telling him to... ( I want spam DOES NOT COUNT BECUASE THIS IS NOT TRUE< YOU CAN SPAM WITH AA) hopefully this is the last time I need to describe this.