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Thread: Auto-attack

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  1. #11
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Having TP generating attacks, attack in set intervals does not equal automation of the battle system. As you still need player issued commands for TPskills/abilities/Spells
    Extremes for the win.

    Either the battle "isn't automated at all", or "it will be completely automated".

    How about actually grasping that with Auto-Attack, the battle will be "more automated than before" (which, again, does not equal "completely automated" and nobody has even claimed this) and that is unacceptable when better alternatives exist.

    -Communication: Voice Chat, Stacking battle commands.
    -Involvement: Stacking battle commands does not automate the combat, only concentrates it
    -Server lag: Better server code, better server hardware.
    -Homogenized use of skills: Make the encounters harder, situationalize the skills further.
    -The UI does not take gamepads into account: Make the UI more suitable for gamepads
    -PC MMO players: Do not consider this game inferior because the gameplay has been toned down for the sake of console players that have to deal with an inproper User Interface as well as unoptimized servers.
    (0)
    Last edited by Betelgeuzah; 03-27-2011 at 01:40 AM.