Quote Originally Posted by Betelgeuzah View Post
We'll see next week.

Extended battle queue (XIII modified) gets my vote, that's for sure. The gameplay needs to become snappier, but that should happen regardless of what happens to the basic attacks.
Holly crap is Betel giving into a form of automated attack... j/k j/k

If we are able to cue up skills to fire off in succession. How do you propose a Con or a Thu who have 3 attack skills cued then things take a turn for the worse and now they have to wait for 3 skills to fire off before they can toss a cure?
Is there some sort of override?
What about conditional skills like Feint and Shield Bash?