Whatever your movement keys are, attempt to set bindings that include every possible combination of modifier keys you might press. For example, if your movement keys are QWES and you play with alt and sh modifiers, you should test binds for alt+Q, alt+W, alt+E, alt+S, sh+Q, sh+W, sh+E, sh+S, sh+alt+Q, sh+alt+W, sh+alt+E, sh+alt+S.
If any of these attempts trigger a warning about a binding conflict, OK it to clear the conflict. If the other function is something you need bound, you should bind it to something else that doesn't use the movement keys at all. If you don't, you will stop moving any time you press those modifier keys.
You do not need to keep these test bindings; you can clear them when you're done. The important thing is to Overwrite any conflicts so that you don't have movement keys in chords that are used for other things. Remember to Apply your keybinds at the end.




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