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  1. #1
    Player
    Ayasaki128's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    243
    Character
    Seiji Kyoshiro
    World
    Lamia
    Main Class
    Black Mage Lv 100

    Role spell suggestion: Esuna III

    Name: Esuna III
    Cooldown: 60 seconds
    Desciption: Removes all detrimental effect from target
    alternative description: (the same of the resistence medikit of bozja)
    Acquired: lv 45~46
    (1)
    Last edited by Ayasaki128; 04-16-2022 at 05:24 AM.

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,563
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    We can call it Esuna III because there are exactly III instances where Esuna has any value whatsoever per expansion.
    (19)

  3. #3
    Player
    Elucesta's Avatar
    Join Date
    Jan 2022
    Location
    Gridania
    Posts
    105
    Character
    Miko Fukumoto
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    I like this idea, but I feel it should still have its current cooldown. There are times however, that I feel Waunakee should just remove ALL effects instead of just one, I feel it would be a great QoL change.
    (0)

  4. #4
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Why give an awful recast timer. Healers are the garbage of the garbage in the job list, ask for the sky.
    (0)

  5. #5
    Player
    SlickPaws's Avatar
    Join Date
    Dec 2021
    Posts
    128
    Character
    Slickpaws Mcgraw
    World
    Omega
    Main Class
    Gunbreaker Lv 94
    Quote Originally Posted by Ayasaki128 View Post
    Name: Esuna III
    Cooldown: 60 seconds
    Desciption: Removes all detrimental effect from target
    alternative description: (the same of the resistence medikit of bozja)
    Acquired: lv 45~46
    Does this mean we can have an Esuna II that does an AOE cleanse with the same effect as Esuna does now? Because real-talk, that'd actually be pretty useful.
    +1 for the suggestion though. Assuming that Square actually give us more situations to use it. Speaking of which - is it just me or are the poisons during the bosses in Thousand Maws uncleansable now? Ran it last night for the first time since the changes and I noticed the debuffs didn't have the little white/blue bar above that usually indicates you can cleanse them. Not 100% sure if that's a visual bug or the devs' intent. Easy enough to heal through, but I'd like my cleanse to have more relevance.
    (0)

  6. #6
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by SlickPaws View Post
    Does this mean we can have an Esuna II that does an AOE cleanse with the same effect as Esuna does now? Because real-talk, that'd actually be pretty useful.
    +1 for the suggestion though. Assuming that Square actually give us more situations to use it. Speaking of which - is it just me or are the poisons during the bosses in Thousand Maws uncleansable now? Ran it last night for the first time since the changes and I noticed the debuffs didn't have the little white/blue bar above that usually indicates you can cleanse them. Not 100% sure if that's a visual bug or the devs' intent. Easy enough to heal through, but I'd like my cleanse to have more relevance.
    apparently there was esuna 2, its was called selene and it was sch only until SE removed her.
    maybe in the future they will recycle her and call it a new "expansion skill" to unlock at level 200 which will be the only expansion skill healers ever will get and stay with 1 button pressed up to said level.
    (2)

  7. #7
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Should honestly just merge Esuna to Cure 1 equivalents and make the cleanse AoE, so the devs don't have to overthink how less used Cure 1 equivalents are used the further into the game you go. When they look to overhaul healers I mean. But this keeps a button (they change things due to bloat but i don't think they'd want to ever have Cure 1 equivalents on that chopping block even if the argument for it can be made) but frees up a cross role action for something like a gap closer/dash. I'm pushing for a gap closer/dash cuz it's something they can add and never have to worry about balancing cuz at most it means you can get to safety when going for a hardcast rez and you're cutting it close to a mechanic going off. But that's cuz the best feeling for me is the mobility certain jobs have to dash any which way they can for style points.
    (2)
    Last edited by Alpheus; 04-17-2022 at 08:02 AM.

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