Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 39
  1. #1
    Player
    Dxzstar's Avatar
    Join Date
    Apr 2022
    Posts
    14
    Character
    Lalatuni Wineri
    World
    Jenova
    Main Class
    Bard Lv 90

    Should the playerbase stop playing certain jobs?

    This is a really long really rambly post so if that's not your jam, skip to the 3rd comment for the TL;DR

    WHAT?


    This is exactly what it says on the tin. Many players feel like their pleas are going completely unheard or even worse, heard loud and clear and then being dismissed.

    -SAM and NIN players are clearly frustrated with the recent changes to their jobs. Even despite the resounding displeasure and pushback across a significant percentage of the playerbase, SE still went through with it.

    -SMN is probably one of the most controversial jobs in the game at the moment. Many older SMN players feel as though their job was completely dismantled and only a skeleton (if that) of it's former self. Even many players who like the current direction for summoner cite that the job is just too simplistic and feel like it's incomplete which is unacceptable for a job we have reworked every single expansion anyways.

    -MCH is unironically the poster child of neglected jobs right now. Low damage, static gameplay, questionable job identity, and no true place to call home in the niche of the game. When they got to see their new actions for this expansion they got exactly ONE new rotation changing button. Everything else was just a potency buff and reskin. Even its most recent "buffs" feel more like an act of pity than a true change to address the problems for the job.

    -Healers have been basically on mute to the devs for years. When they organized to force the developers to address their concerns, (boring damage "rotation", and not enough engagement in normal content) YoshiP himself said "If you want engaging content, play Ultimate"...I feel like I don't have to explain how much of an actual slap to the face this is. And then we recently learned that the games healer tester was "too good". What does that even mean? At the very least this lends credence to the outcry that the devs are actively trying to design content around players with the lowest form of competency.

    -Tanks have admittedly been treated to a host of QoL changes this recent update. So unironically good for them.


    If this reads like a crappy news article, good. I want people to realize FFXIV is neglecting jobs. Even the ones they don't play and the players are just plain TIRED. I wanna make sure we're all on the same page before I dip into the real meat of this post which is blatantly People should stop playing the jobs that Squeenix refuses to fix.

    cut to the next comment because I can't go on a proper rant in the forums
    (38)

  2. #2
    Player
    Dxzstar's Avatar
    Join Date
    Apr 2022
    Posts
    14
    Character
    Lalatuni Wineri
    World
    Jenova
    Main Class
    Bard Lv 90
    I'm not talking about a simple "Well the MCH mains should just swap to BRD in most of their content." I mean, throw away those weapons and don't touch the job anymore. I'd say break the jobstone if I could, but you can't do that. So instead, just unmake the entire gearset. And that guy in your static telling you that he doesn't have any gear or has to learn a new job because of this? He was gonna do it next tier anyways so let's skip to the part where he gets fed up 3 months earlier. And while I would never recommend people close out certain jobs from partyfinder because that is a heartless act that goes against TOS and very detrimental to the status of the game overall and more importantly newer players who aren't a part of this literal riot I am trying to start.....Ask them too, to stop playing that undervalued job.

    WHY?

    Now that I've suggested my completely unreasonable and unfeasible action to send a message to SE, lets talk about why I unironically think you should stop playing your neglected job and how I think it'll force some changes.

    1. SE uses more than just player feedback to identify the state of a job. One of these metrics is undeniably how many people are completing content with the job. They may not show it to you or me, but they have that info. If they see even a 30% cut to a jobs playerbase they know something is amiss. Will they do anything? No. We all know you'll be back to play the job for the next patch when they inevitable give it a single pps change and you run duties with it to figure out if you still hate it. That minor bump in metrics is all they need to pat themselves on the back and say that they did a good job.

    2. We need something a little more aggressive than just complaining here on the forums. They say they read the forums and care about what you say. Do they? Kinda. They sure read what healers wanted.... and then promptly placed that information into the trashcan. With a smile no less! And if you still think they care... Samurai mains. They heard you. Loud. And. Clear. They even acknowledged you. They then determined that you would still play regardless of what they did and told you that they wanted you to feel out the changes a bit before you burned down the forums. Do you think they'll do it again in 6.2? So it's time people realized that the forums are pretty much a dead avenue for change. It's time to strike somewhere else. The game itself. Don't just complain here. Complain there too. Then come right back here and tell me how this post is literally ruining the game because literally if this actually went through there would never be a single healer in DF. EVER

    Still ranting here next comment
    (27)

  3. #3
    Player
    Dxzstar's Avatar
    Join Date
    Apr 2022
    Posts
    14
    Character
    Lalatuni Wineri
    World
    Jenova
    Main Class
    Bard Lv 90
    3. Because you, the player, deserve to be angry about sweeping changes to your job that you and a large majority of your job base don't agree with. You deserve to ask for change. You deserve a better answer than "Go prog Ultimate," a better answer than "We think you will like the changes more than you think you do so please look forward to it." It's starting to become tedium don't you think? Doing all this just so the devs can blow you off for another year? Just so they can appeal to "Wider market" Even though a lot of that wider market agrees things are getting a little janked? Does everyone agree? Course not. The only group of people this big that can agree on any one thing is likely some type of hive mind and shouldn't be trusted.

    Quick FAQ


    Q:How do you expect people to follow this ridiculous plan of yours?
    A: I don't. I just had a hot take and decided to share it on the Forums. Did a lot more thought and unnecessary ideation go into this than should have? Maybe. But here we are.

    Q:Are you serious right now?
    A: About 90% serious yes. At first I was gonna write this thing completely serious and with no format of joking and then I realized that I am not all that capable of maintaining seriousness for that long.

    Q:This guy is some kinda throwaway account troll
    A: Nah. That's my character name right there and you'll likely find me in the wolves den pier in Jenova in about an hour after I post this. Throwing away what little life I have.

    Q:Why do you think the devs should listen to you some kinda hardcore player that just wishes for the "good ol' days" so you can push out the more casual player that the game is clearly designed for?

    A: Shut. Up. I'm not a hardcore player. I don't think I really even fall into midcore at this point. I'm about as bad as anyone else and I don't feel like I need a return to expac 1-5 to have fun. I got here in like 5.3. I think that makes me old enough to to understand and want something from the game, but just new enough you can't describe me as some diehard loyal who's been in the game so long he can't think of anything else. You may have a different opinion on that. I just see the rest of the forums asking for things and not getting them and I posted my thoughts on how to get it done. Feel free to tell me otherwise though as I now feel satiated and will give the thread up to the world at large now.

    TL;DR: I'm some nerd on the internet who thinks that people should be willing to just drop a job because it's literally awful. And I think you should get more than a dismissive comment when there's an actual overwhelming cry for change.
    (28)

  4. #4
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    I agree and I see the dilemma.

    Only recently have I delved into what other classes were going through, I was just busy enjoying a game for being a game until my SAM got hit. Suddenly another side I never seen was revealed cause I only play SAM, MSQ, Raid, Decorate and only played at end of ShB I believe about around the same time you started, my bubble is quite small.

    It's a form of protest to let your voice be heard not just through text but also your actions. Right now I do not clear content as SAM no. But not out of protest, that's the side affect... the main reason is because " the desire to do anything with my SAM has been robbbed. "

    A game is a game you go to a game to relax, but once you become passionate about something and they remove that about the game to the point they change it into frustration then it was all hindsight that we should have done something...

    And this can be for any class or any player that plays a certain class or any part of the game. For the player base to unite for a certain change when many players enjoy the game for different reasons or in different ways is quite the feet... yet I don't disagree though, I do agree with your post... it's just a tall task... to have everyone on the same page.

    Definitely gave your posts a Like
    (18)

  5. #5
    Player
    EhvaTaco's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Ehva Tacora
    World
    Lich
    Main Class
    Summoner Lv 90
    Physical ranged jobs have the amazing benefit of maximum uptime. Having lower damage output is a given. The devs simply need to up MCH numbers where necessary to compensate for the intended lack of party utility. That especially includes Wildfire, since it can't crit or d-hit. There's also odd jank like Flamethrower but the job isn't fundamentally broken. It has a clear design of big, hard hitting attacks and fast attack windows. It just needs some number turning and/or slight work.


    SMN is also nowhere near as flawed as everyone tries to make it out to be. I have played the job since I started in 3.4 and never have I enjoyed it as much as now. Pet AI in this game is simply UTTER GARBAGE and it had to be reworked. Yes, I understand how people are sad about the rework. But there was no way around it. Personally, I miss dot management but what I got instead feels a lot more satisfying visually and thematically. The worst aspect I find about SMN is how tacked on Aetherflow is at this point. I'd rather it was gained by summoning or some other condition. Another "issue" I see a lot being brought up is the button consolidation. And really? Out of everything you can come up with, this is what you complain about? The same type of people that get petty over Ruin and Tri-Disaster not being replaced by their elemental version.
    Is SMN too simple at times? Absolutely! But that isn't an issue, it's how the job plays and it's not like a low skill ceilling is problematic. By that definition every job should be reworked with extra conditions on a lot of their tools. If you just add detrimental conditions for the sake of difficulty, you'll drain yourself of enjoyment. You have to find a right balance in all things.
    Just like the physical ranged, the high mobility means its damage is lower. That's just a fact everyone can keep crying about until the end of time, it won't change.


    While writing this, I wonder why GNBs aren't more vocal about this super tight No Mercy window. As I understand, it's quite stressful to fit in everything during the buff. You'd think they'd ask for some QoL like ~3 seconds more or some part of this combo having a lower recast time... I thought this is precisely why they don't like to MT, if possible.
    (4)

  6. #6
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Ex-samurai main here, and fwiw, I've entirely stopped playing samurai due to the 6.1 changes.

    As you say, they keep tabs on how many people are playing what classes, so if a large percentage of the samurai population puts down their katanas, they will notice.

    At least it doesn't feel like a sacrifice to forego the job in the meantime since it's so bad right now that it isn't even tempting to play it.
    (13)

  7. #7
    Player
    Kaseladen's Avatar
    Join Date
    Apr 2022
    Posts
    48
    Character
    Asiago Kaseladen
    World
    Famfrit
    Main Class
    Sage Lv 90
    I play Bard, Ninja, and Samurai. This has been suffering
    (11)

  8. #8
    Player
    YeBunny's Avatar
    Join Date
    Apr 2022
    Posts
    8
    Character
    Ye Bunny
    World
    Behemoth
    Main Class
    Ninja Lv 90
    This is one of the reasons why I have stopped playing current mnk, it was my main job since hw, was really excited to see the changes in ew from 5.4. But after the EW changes I can't even touch the job anymore. Everything that I loved about it has been stripped away along with the feeling that its a level 60 job at 90. Positionals being removed from opo-opo and raptor form, chakra overflow still not being addressed, even after it was brought up in the media tour. How boring the rotation is outside of your burst and the fact that the rotation doesn't even line up properly anymore. Just goes to show how lazy the rework was. If the devs were so concerned about positionals in your burst, why couldn't they just make perfect balance give you a true north effect that way those who liked positionals could still have them in the regular rotation while the burst being more casual friendly.
    (12)

  9. #9
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I sort of saw this happen with bard.

    I hadn't picked it up at the time, but when heavensward dropped, a bunch of my bard friends quit sooner or later (mostly sooner) into the expansion. Of course the forums were all "Bards just need to git gud!" "Well I like bard cast times!" "Bard is fine, SE doesn't need to change anything" and so on. Not for a short time either - a whole 2 years.

    But in the end, the horrible bard mage was eventually removed. So, in short yes, quitting a job can have that effect.

    -

    That said, just as the forums can be biased in the example above, it can also go the other way. Summoner is a good example. From the forums you'd think summoner is a ruined, dead job. And yet... it's the second most popular DPS in casual content, and third most popular in raid/high-end content. A lot of people are enjoying it, so I wouldn't count on SE pumping the brakes and reverting to old summoner.

    As for sam, we'll have to see, SE did say they'd revert if it proved very unpopular - nin's probably open to the same on the same basis. Healers, um... yeah I don't know about that one. SE just has communication on lockdown and clearly doesn't want to go the direction players want so it's very difficult to figure out pretty much anything.

    But healers are also at an all time low for necessity - if a healer dies in a dungeon you just continue on without them, no big deal, and so on. So if a bunch of healers quit I wouldn't be surprised if SE just added pvp-levels of self healing to everyone.
    (4)

  10. #10
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by YeBunny View Post
    This is one of the reasons why I have stopped playing current mnk, it was my main job since hw, was really excited to see the changes in ew from 5.4. But after the EW changes I can't even touch the job anymore.
    Exactly - MNK was my favorite job until I got SAM up to 80, but the 6.0 changes destroyed that job for me - went from one of my favorites to one of my least favorites, just like samurai just went from my absolute favorite by far to possibly least favorite overnight.

    Whoever thought it was a good idea to take MNK OGCDs and put them on the GCD, lock them behind other skills, and drastically reduce the frequency that you could use them was as out of touch as whoever thought removing Kaiten and flattening SAM potency distribution was a good idea.

    it isn't even like they're simply failing to make the jobs meaningfully better - we aren't getting side-grades - they're actively making the jobs drastically worse.
    (8)

Page 1 of 4 1 2 3 ... LastLast