Quote Originally Posted by Valkret View Post
What is the design decision behind one shot kill mechanics? It makes no sense to me because there is little to no counter play whatsoever. PVP overall in this new patch is so much better, but these overpowered LBs that some jobs have are just garbage game design.
Yeah, I hate games with "Don't hit me or you lose" mechanics, which is what leads to SAM's one shot LB. Any game that forces me to stop damage or kill myself instantly is unfun to play.