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  1. #1
    Player
    Hysorn's Avatar
    Join Date
    Aug 2021
    Posts
    329
    Character
    Laudrian Ravenstorm
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    I mean, come on, don't you enjoy when you are purposely avoiding hitting the SAM and they just accidently got hit by your AoE while dashing like a cat on catnip and now you randomly died to their LB?

    Or even better, some MCH that does nothing the whole game kills you because they got lucky with Chainsaw, I mean, that's the ultimate expression of skill and job design.
    (2)

  2. #2
    Player
    Subtext's Avatar
    Join Date
    Apr 2022
    Posts
    9
    Character
    Nimie Vainchelon
    World
    Louisoix
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Hysorn View Post
    I mean, come on, don't you enjoy when you are purposely avoiding hitting the SAM and they just accidently got hit by your AoE while dashing like a cat on catnip and now you randomly died to their LB?

    Or even better, some MCH that does nothing the whole game kills you because they got lucky with Chainsaw, I mean, that's the ultimate expression of skill and job design.
    As someone who played about 90% Machinist so far in PvP...shit, even I would prefer to see that instakill gone and replaced by something else (DoT for example? Feels like that would fit a chainsaw). It's gimmicky since the chance is too low to plan for it and frustrating for anyone that got hit. Other than that, I am actually not that fussed about instakill stuff. NIN has that 50% HP requirement. SAM is kind of situational although it hits like a truck even without the instakill condition. I think I got randomly chainsaw'd more often than killed by SAM LB.
    (0)

  3. #3
    Player
    Cpt_Jack_Irons's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    40
    Character
    Amelia Barret
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    The Instakills that are tied to complete RNG needs to go, its not fun for anyone who gets hit with the lucky instantkill and its annoying to have to deal with Teammates who only fish for a lucky intantkill
    (0)

  4. #4
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    They're fine, ya'll are just bad.

    More to the point, yeah obviously don't hit a sam with chiten up (which you shouldn't do anyway, they have 50% damage reduction so it's a waste of time in addition to increasing the damage you take from them and letting them 1-shot you with their LB). But the other thing is just gtfo. Sam LB is AoE but it's not particularly large. Just go away for a few seconds to either not get murdered immediately or to be the only person who gets murdered and if that happens, a 2 minute charge lb with a condition you failed to navigate properly kinda deserves the kill. Honestly, the LB is the most fair part of their kit. Their burst, survivability and CC are all where the real money makers are at, not their gimmick LB.

    Ninja the same deal. Don't go under 50% and you won't get killed by it. If the nin LB's, maybe don't keep running in on the point, getting knocked down to half, and instantly deaded. Letting the enemy team push the point for a few seconds so you all don't get smeared is ok.

    But what if they've pushed the crystal to the end of the map and we have to get on the point or we die you might say? I say good just lose the game, jesus. Not everything needs to be dragged out to overtime and if they got that far you probably aren't going to turn it around.

    All that said, I wouldn't mind a nerf to nin LB, mostly just for the reason that I think nin does need a small nerf and I'd rather it go to the LB than somewhere else in the kit. Drop the threshold to 45 or 40% instead of 50.
    (1)

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