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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by forsakee View Post
    MMO's and bots are inevitable, but I don't think OP is stepping out of line trying to get this "Operation" taken down. I hope devs "investigate" this situation and others alike. I'm newer to game so don't know how well SE handles situations like this, plus all I do is savage/ultimate content so don't see many bots.
    Literally all it takes is for a GM to take 5 min, zone in, notice extreme botlike behavior and act appropriately. Send em to Gaol and then sort them out.
    (11)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #12
    Player
    Lily_Skye's Avatar
    Join Date
    Oct 2019
    Posts
    295
    Character
    Lily Sky
    World
    Lamia
    Main Class
    Red Mage Lv 90
    gms are useless in this game
    (8)

  3. #13
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    I didn't even know GMs existed. Seriously.
    (8)

  4. #14
    Player
    PangTong's Avatar
    Join Date
    Mar 2016
    Posts
    247
    Character
    Reginald Thorne
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Johners View Post
    Banning in waves is often the strategy other MMOs use. It has worked relatively well for Blizzard that used ban waves psychology. Enough players felt like they got away with it, got attached to having their cheated stuff and then banned them while removing it. Worked really well during Warlords of Draenor when there were several major ban waves during that expansion in the run up to the release of Legion.

    The bigger issue in this game is the fact a lot of cheating isn't visible to players directly and Square Enix have no anti-cheat to actually detect it with. Unless the player admits it or you suspect and report them, it's more than likely that you'll get away with it. Square Enix should really start taking ownership of this including the implementation of an anti-cheat.
    The reason why online games ban in waves is because fighting cheaters is an arms race. You build systems to detect cheaters, and the cheaters build countermeasures to circumvent the detection. Repeat to infinity.

    If someone makes a botting program, and they get instantly banned as soon as the bot does something weird, that gives the bot-maker a HUGE clue about what tripped the detection, and therefore what they should change to make the bot harder to detect. By accumulating known bots over time and then banning in waves, it gives bot makers a lot less information about how they're being caught.

    Whether or not SE is being aggressive enough with banning bots is another matter. I doubt it's something they're ignoring, but if the scale of the problem is starting to get out of hand and their current strategies are no longer enough to keep it in check then they might eventually need to take some bigger steps like adding real anti-cheat. I think they're reluctant to do that out of privacy or legal concerns though.
    (12)

  5. #15
    Player
    Taralyne's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    27
    Character
    Syntara Vespera
    World
    Sephirot
    Main Class
    Dragoon Lv 54
    I play on Zurvan from NA so most are sleeping when I play,Im deaf so no FCs for me .._.Never beleve you.Anyway I see bots all the time that late at night.
    I just ignore and go about my business but today I zoned into Ulda from the airship with at least 20 all at same time,like one big "Whoose".
    I was stunned.Just kina stood there until they blinked out.I mean if a GM needs more proof and they see or know about it,lwould say they
    are putting zero effort into at all.
    (4)
    Last edited by Taralyne; 04-16-2022 at 06:24 AM.

  6. #16
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by drtasteyummy View Post
    Oh no MMO and Bots what are rare combination
    That which we allow we condone.
    (6)

  7. #17
    Player
    Xrystofer's Avatar
    Join Date
    Nov 2021
    Posts
    92
    Character
    Valerial Snowfall
    World
    Phantom
    Main Class
    Samurai Lv 90
    Quote Originally Posted by PangTong View Post
    The reason why online games ban in waves is because fighting cheaters is an arms race. You build systems to detect cheaters, and the cheaters build countermeasures to circumvent the detection. Repeat to infinity.
    That is false. Bots always had similar movement and you can tell who is a bot if you observe them for a bit. Not only that but if you teleport a player to the GM jail after you become suspicious of them you can pretty much confirm that they are botting with confidence.
    If you want to fight botting you have to make the cost of purchasing accounts higher than the profit. Otherwise, being banned for botting is just a cost of ''doing business''. If you ban bots every few months you will NEVER EVER solve the problem this way because it will still be profitable.

    The reason why they are not taking action is that they are cutting corners with CS. CS is expensive and investigating reports manually is time-consuming. In WoW classic I was banned for botting, I didn't bot. They used an algorithm to flag accounts as suspicious and banned them.
    Plenty of legitimate players got banned but that was acceptable collateral damage because CS would be more expensive.
    (1)

  8. #18
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by PangTong View Post
    The reason why online games ban in waves is because fighting cheaters is an arms race. You build systems to detect cheaters, and the cheaters build countermeasures to circumvent the detection. Repeat to infinity.
    Except the bots in this game don't really have countermeasures. Look for the mass amounts of randomized names in a zone. Look for the Players zooming around the map teleporting.

    Take this OP picture for example, they're not trying to hide it. It's blatantly in the open. That's the case with most bots.
    (6)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #19
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    the only bots SE bans in waves in this game are the low hanging fruit... namely the barker bots advertising gil in major cities.

    the market bots and harvest bots operate with impunity and zero repercussions. more recently the 4 person team in Japan, had been sent several report on map bots.

    you can take a guess as to how many of those were or have ever been dealt with in a ban wave and are still operating. (I would say any number higher than 1 would be wrong but who knows)

    for SE, it is apparent that unless they are singing in unison "we are bots we are bots, we are bots" in /yell and advertising the botting software... SE wont even bother them. period
    (0)

  10. #20
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Johners View Post
    Banning in waves is often the strategy other MMOs use. It has worked relatively well for Blizzard that used ban waves psychology. Enough players felt like they got away with it, got attached to having their cheated stuff and then banned them while removing it. Worked really well during Warlords of Draenor when there were several major ban waves during that expansion in the run up to the release of Legion.
    You're assuming only lazy players bot. Ban waves work well for them but they're not the only ones botting.

    Most botting is RMT and a ban wave isn't going to deter them. They've got no problem starting over because it's how they make money and the new account is just an operating expense.

    Quote Originally Posted by Xrystofer View Post
    That is false. Bots always had similar movement and you can tell who is a bot if you observe them for a bit. Not only that but if you teleport a player to the GM jail after you become suspicious of them you can pretty much confirm that they are botting with confidence.

    If you want to fight botting you have to make the cost of purchasing accounts higher than the profit. Otherwise, being banned for botting is just a cost of ''doing business''. If you ban bots every few months you will NEVER EVER solve the problem this way because it will still be profitable.

    The reason why they are not taking action is that they are cutting corners with CS. CS is expensive and investigating reports manually is time-consuming. In WoW classic I was banned for botting, I didn't bot. They used an algorithm to flag accounts as suspicious and banned them.
    Plenty of legitimate players got banned but that was acceptable collateral damage because CS would be more expensive.
    Pang Tong was correct about it being an arms race. That's part of why Blizzard ban waves are so far apart - they study the bot behavior to develop counter measures. Once they're ready to deploy the counter measures, they do the ban wave. The bot programmers then set up their new accounts, figure out what the counter measure was and find a new way around it. What's achieved through code can be circumvented by other code.

    Making the cost of purchasing accounts higher than the profit has the potential to drive legitimate players out of the game. They're going to lose a lot of players if subscription prices were jacked up to $100/mo. That's the balancing act that game developers face - disrupting the bots without negatively impacting the genuine player experience.

    If a game company wants to get rid of RMT and its bots, it needs to focus on the RMT customer. RMT stays in business because there's no penalty to being a buyer. SE can shut down one set of RMT seller accounts and another one will appear because the customer still has money they want to spend.
    (5)

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