Quote Originally Posted by Sani2341 View Post
That's a nice utopia you got there where others actually do that more than half the time.
To be honest, I don't like the circle AoE for WAR and I can provide some reasons why in my opinion;

1) It's been what 9 years now? It's just like how they changed most of the melee and got rid of a good chunk of positions. Alienating the veterans just to appeal to the folks who didn't like a certain thing about the class or to make the class more appealing.
2) The cone AoE is fine in my opinion the only thing you had to do was work around and find out what position to be in. One thing I know is it's going to hurt WAR when it comes to skills like Bloodwhetting and Raw Intuition because that HP cure potency is based of per weapon skill inflicted on the enemy. I would say cone is easier to get your HP topped off compared to the circle because the circle means I have to now be in the thick of things. This means I will not be able to see what enemies AoE's I'm even in vs if I'm doing cone I can just side-step and reposition anytime I want.
3) The radius of the circle AoE is pathetic....in regards to the other tanks circle rotation, it's so underwhelming really. What they should have just done is maybe make an "overpowered 2" like an optional skill compared to just outright changing it because players or people who didn't like the cone complained about it. They did the same thing to monk and it's why now Monk lost veterans because they felt it was arbitrarily best to remove postionals and appeal to new players rather than considering the folks who have played the classes (with postionals) for over 6+ years.

Personally i don't know why SE thought this was a good change to make when in fact it just kinda alienated some folks who already established muscle memory.