I love the PVP rework, and basically every new skill kit has become something interesting and fun. I haven't played all of them in depth though, but this is what I've noticed are problems specifically with MCH:
  1. Bioblaster not having the same range as Drill/Anchor/Chainsaw makes the skill frequently unusable. We're fighting as a ranged class, yet are forced into melee range just to continue using a skill that otherwise has 3/4ths of its components as ranged.
  2. Blast Charge is very low damage considering it has a cast time, and causes you to move slow. In comparison to BRD with Powerful Shot which is 50% stronger.
  3. Heat Blast has a really crappy animation and sound effect compared to Blast Charge. Blast Charge literally is my favorite ranged skill in the game based on the 'oomph' it provides with animation and sound, but Heat Blast being the 'follow up' is wimpy and forgettable.

Please take Bio Blaster out of the combo, or give it a 25y range

Please increase the damage of Blast Charge

Please give a new sound effect/animation for Heat Blast