Quote Originally Posted by Phen View Post
The thing is some lockouts but not so harsh etc. 2-5 hours is enough to make it slower while not locking it completely up. Makes it impractical spam while allowing "i did that today... i can do it with you later though." Obviously don't have failures count to lockouts, encourages play style diversity and taking a risk now and again.
That's kind of where the idea of the tokens came from, that way you could spam it a few times a day or 2/3 days a week say 9/10 times each day. The only thing I don't like about say a 4 hr lockout is that it would stop people from being able to do it more than once a day in some cases while others get more, for the sake of allowing everyone to enter an equal number of times in a period, noone can bitch then, it's their choice to use or not use their entries in a time period.
For instance I have ~3hrs a day sunday~thursday of actual play time, I could make that 3 hrs into 3 tags used on w/e, but w/ a 4hr lock out I get 1, period.

If you want people to like an idea comparing it to anima and all the fun people say about it is probably not wise.
I hoped/assumed that like some have stopped getting hung up on people mentioning FFXI so much, people would be able to read all and not get stuck on the one word, in retrospect, maybe not the best idea.