The thing is some lockouts but not so harsh etc. 2-5 hours is enough to make it slower while not locking it completely up. Makes it impractical spam while allowing "i did that today... i can do it with you later though." Obviously don't have failures count to lockouts, encourages play style diversity and taking a risk now and again.

btw
Quote Originally Posted by Enfarious View Post
Not unlike anima.
If you want people to like an idea comparing it to anima and all the fun people say about it is probably not wise.