Well, I did find out something last night that makes me feel a little better. I was not away that regardless of any CC other than death, your LB will continue to go on including the final hit. Which is odd when you are LBing, get turned into an imp, then while in imp for continue swinging into the AoE stun. So that helps. The only issue is that while you are LBing you cannot do anything until it's done unless you cancel it early. With this in mind, I think I still like the idea of shortening it's cast so you don't have to be out of the battle of sorts until it finishes. If they could also add in a simple anti-knockback/anti-draw-in or increase your movement speed to that of sprint, that would be perfect. Because right now, if you are mid LB and knockbacked or pulled in any way, you are stuck in that new location at walking speed not doing a thing.


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