Page 1 sur 2 1 2 DernièreDernière
Affiche les résultats de 1 à 10 sur 15
  1. #1
    Player
    Avatar de AetherStar_26
    Inscrit
    dcembre 2021
    Messages
    7
    Character
    Aether Star
    World
    Gilgamesh
    Main Class
    Pistosabreur Lv 100

    PvP: Very Fun but no queuing up with friends for Crystalline Conflict?

    Been having a lot of fun with Crystalline Conflict. A lot of cool class skills, Limit Breaks, and hilarious moments with the environmental hazards on each map. But why can't we queue up with friends in Crystalline Conflict casual matches? it makes no sense why, in a video game in 2022, I can't play with my friends in PvP matches. It's a big letdown considering how fun Crystalline Conflict is. And even more laughable when you can potentially get into matches with your friends if you queue up at the same time. Would love to see this get changed so we can queue up with friends.
    (6)

  2. #2
    Player
    Avatar de HakuroDK
    Inscrit
    septembre 2013
    Lieu
    Ul'dah
    Messages
    2 052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Pistosabreur Lv 90
    While not a perfect solution by any stretch, I do know that you can make PVP Teams of 5 and queue that way.

    A lot of the reason any kind of premade is taken out of solo rotation is due to one side having better communication than another side, leading to an unfair advantage. You can see this all the time in PVP modes in other MMOs that enable partial parties to queue together. Imagine your friends are offline and you want to play on your own. With what you're proposing, other people and their friends could be in voice chat together and coordinate far better against you and your team, causing you to lose match after match because all you have to communicate with is Auto Chat.

    It's a rough situation, but please understand why it is how it is. Some matches are already lopsided enough.
    (3)

  3. #3
    Player
    Avatar de Elesh
    Inscrit
    avril 2022
    Messages
    143
    Character
    Eleshakai Eraia
    World
    Diabolos
    Main Class
    Mage blanc Lv 90
    I agree, OP, there's not a lot of justification for it. For ranked, makes total sense - fears of match health should absolutely take precedence in ranked. But in casual... all they're doing by not allowing people to queue with friends in the CASUAL(ie. not serious) mode is hurting it's long-term health.

    I know a lot of people, myself included, who are basically saying 'well the new pvp mode is cool, but if I can't do it with my friends, not worth my time'... and they're going to see a SHARP fall off in pvp participating if they don't add the ability for people to engage in it with their friends.

    (and to anyone saying 'but people might be coordinated and ruin matches' - you know what will ruin matches far more than that? If there are no matches because nobody wants to play casual because they can't play with their friends)
    (2)

  4. #4
    Player
    Avatar de Rhyneth
    Inscrit
    avril 2022
    Messages
    25
    Character
    Healers Adjust
    World
    Alpha
    Main Class
    Maraudeur Lv 3
    It baffles me that Casual doesn't allow you to queue as a party, I understand for Ranked it'd be problematic until they make adjustments but allowing party play in Casual would give them a lot of data to work with, since they'd be able to see how skewered the game can be regarding the matchmade amounts of partied and unpartied players in games.

    Which means they'd be able to adjust the game for teamplay a lot sooner than later. Since right now CC does feel like it's one big great beta test that is FoTM that'll end up in the same ditch as The Feast in a few months time before the end of the year.
    (0)

  5. #5
    Player
    Avatar de IDontPetLalas
    Inscrit
    octobre 2020
    Messages
    1 419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astromancien Lv 100
    You know what can also ruin matches? People taking advantage of the casual mode to queue as pre-mades and smash randoms. Fine, losing doesn't impose a loss of rank but that still isn't a good experience for the random group, especially if someone is just trying out PVP.

    PVP is not going to die off in the next couple of months. There are going to be a few less people who will participate, but there are still likely going to be more than prior to this patch as there are a lot of popular changes.

    In that time, SE can look at everyone's feedback and get some data. they might decide , for example, to add the option to select a pre-made option so that you could enter as a full pre-made and be matched against another full pre-made.
    (1)

  6. #6
    Player
    Avatar de Flatopia
    Inscrit
    septembre 2014
    Messages
    96
    Character
    Vavali Vali
    World
    Balmung
    Main Class
    Danseur Lv 90
    People keep saying it should be allowed for casual but not ranked, and that doesn't make sense.
    Casual is for, well, the casual fun. It's meant to be no sweating fun experience. Experiment, try other jobs, learn the game, peachy.
    But ranked is clearly supposed to be trying to win. The game is designed around coordination and, thanks to the job balance, specific compositions. Why would remove queing with others in ranked? If you want to win, you'd just join a coordinated team and communicate with them.
    "But solo queing into ranked and getting destroyed by a premade is so bad"
    First off, that's literally already happening. People are queing at the same time and usually getting the same game, with the exception of you can have a throwing friend on the other side now. It's literally only worse this way.
    Second off, solo queing with randoms and getting thumb-suckers that don't even know what their own attacks do and getting steam-rolled by the chad perfect composition team that just randomly got given great teammates is any better? Honestly, at least with groups you'd have a chance of not getting a group, whereas now you're guaranteed to get randoms. If you show who's in a party, and maybe give more of that battle pass XP for going against a premade despite not being in one yourself, then it honestly sounds fine.
    If you don't want to fight sweatlord stacks just dumpstering your experience, you'd play casual. If you want to win in ranked, and really dig into the competition, you'd just get a team. Heck, there'd be people in PF looking to build a team to que with. If proper communication was allowed alongside party queing, you can really mitigate the experience of getting thrashed by full stacks.

    The 'think of the poor newbies' argument falls apart when they have a game mode specifically for them with casual.
    (0)
    Curing Waltz is old and busted. The new hotness is Benediction Boogie. Make it happen, Squeenix!

  7. #7
    Player
    Avatar de Painx
    Inscrit
    septembre 2019
    Lieu
    Houston, TX.
    Messages
    20
    Character
    Zyo Uxul
    World
    Seraph
    Main Class
    Guerrier Lv 92
    It's the same reason why Feast died, because of the team battles had more communication or target another player to forcefully make him or her rage quit. A separation needs to happen is what the need. Seperate Solo ranked and Team Ranked would be the wisest choice.
    (1)

  8. #8
    Player

    Inscrit
    dcembre 2020
    Lieu
    Ishgard
    Messages
    15
    The Victim Personality Community wins again on this one. It would be " too hard" to let friends queue together and have fun consistently on the same team. The irony is that there are so many people with this simple mindset they could be queuing together instead of ruining the experience of players who can actually enjoy playing a game without making it miserable for others. Despite this I'm willing to bet most of them went on a losing streak anyway and quit PvP because they can't be satisfied with anything in this game, just on to the next thing to complain about.
    (0)
    The Dark Knight of Legend

  9. #9
    Player
    Avatar de Valence
    Inscrit
    octobre 2018
    Messages
    3 569
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machiniste Lv 100
    Nobody is asking for full premades, just duos (that could even have a safeguard making sure the other team also has a duo as a precautionary measure).
    (0)

  10. #10
    Player
    Avatar de Mistress_Irika
    Inscrit
    novembre 2019
    Lieu
    Limsa
    Messages
    514
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Invocateur Lv 100
    I would like to go ahead and point out that there was a thread made earlier about keeping the high level rank players out of the casual queues because of how unfair their matches turns out to be. I would like for everyone's minds to be made up already, because looking at this, threads like this, and that thread I've mentioned earlier it feels as though there's a bit of gatekeeping that shouldn't be existing to begin with, especially for casual.

    Citation Envoyé par Flatopia Voir le message
    People keep saying it should be allowed for casual but not ranked, and that doesn't make sense.

    "But solo queing into ranked and getting destroyed by a premade is so bad"
    First off, that's literally already happening. People are queing at the same time and usually getting the same game, with the exception of you can have a throwing friend on the other side now. It's literally only worse this way.
    Second off, solo queing with randoms and getting thumb-suckers that don't even know what their own attacks do and getting steam-rolled by the chad perfect composition team that just randomly got given great teammates is any better? Honestly, at least with groups you'd have a chance of not getting a group, whereas now you're guaranteed to get randoms. If you show who's in a party, and maybe give more of that battle pass XP for going against a premade despite not being in one yourself, then it honestly sounds fine.
    Rank makes sense. There's more balance trying to put together a team of solos than a team of premades. Of course with rank there's going to be errors. When it comes to solos rank will not factor in who's going to give up or who doesn't know their kit well. When it comes to premades rank will not factor in team synergy. When it comes to identifying 'diffs' overall they're more easily recognizable in premade games than all solo games. There is a reason why there was only one season for rank for teams back in the feast days.

    Citation Envoyé par IDontPetLalas Voir le message
    In that time, SE can look at everyone's feedback and get some data. they might decide , for example, to add the option to select a pre-made option so that you could enter as a full pre-made and be matched against another full pre-made.
    No more full premade options. You already have that for customs, and the only ones that uses it are group that are running events such as a tournament or scrims. We need options for duo at least. Otherwise, why queue if you're being punished for not having enough people in your group? Not trying to be mean here, but there's already a ton of restrictions when it comes to pvp. We hardly have any options as to how we want to play.
    (0)

Page 1 sur 2 1 2 DernièreDernière