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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    It defnitely needs some balancing but... overall it's pretty good!

    I'm also really impressed with the new actions and what they do. Best proof that less buttons doesn't mean less engaging gameplay.
    (1)

  2. #2
    Player Kyrj's Avatar
    Join Date
    Nov 2020
    Posts
    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    It's a step in the right direction, a baby step but a step none the less. PvP will always be plagued with the fact that the game was not built with PvP in mind.
    (1)

  3. #3
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    It is a complete wreck. Pull it off the game. Fix it. Try again.
    (3)

  4. #4
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    It's a fun side thing but there's not exactly a lot of depth to the Jobs.
    (0)

  5. #5
    Player
    Reynnx's Avatar
    Join Date
    Mar 2019
    Posts
    4
    Character
    Sechen Shimizu
    World
    Omega
    Main Class
    Summoner Lv 48
    As someone who's not into pvp and only did pvp roulettes a few times for exp and glams, this new mode is SO much fun and simple that I've been playing it for hours! I hope they keep updating it.
    (3)

  6. #6
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I feel like CC is a problem when there's so much lag on Purify that a single player can potentially kill you by the time you notice you can't do anything and try to use it.

    I also feel like you shouldn't be able to descend out of your current numbered tier for losing and that the win streak bonuses should be removed to compensate. There's just too much luck of draw involved in getting good team comps/players to be punishing/rewarding you extra for repeated losses/wins.
    (4)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by KageTokage View Post
    I feel like CC is a problem when there's so much lag on Purify that a single player can potentially kill you by the time you notice you can't do anything and try to use it.

    I also feel like you shouldn't be able to descend out of your current numbered tier for losing and that the win streak bonuses should be removed to compensate. There's just too much luck of draw involved in getting good team comps/players to be punishing/rewarding you extra for repeated losses/wins.
    Agreed. I think they need to move the rank decay to the silver rank due to the fact we are forced to queue with random players.

    The odds of getting 3 wins in a row are 12.5% modified by skill. That's not very high. I think people who have ranked up so fast are doing some sort of queue manipulation.

    Could be skill but with the team mates I've been subjected to it makes it HIGHLY unlikely.

    Quote Originally Posted by Vahlnir View Post
    This could be solved by allowing premades in ranked mode, in my opinion. I was surprised that it wasn't a thing because it's, you know, ranked and all. For casual mode and CC exp it makes sense I guess to have solo queues, even if I don't agree with it. But with ranked play it seems like a no brainer to allow premades.
    Problem is that the second you do premade vs premade you will kill the short queue times we have currently. We'll be back to 30m wait times.
    (0)
    Last edited by Deceptus; 04-15-2022 at 10:13 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Deceptus View Post
    Problem is that the second you do premade vs premade you will kill the short queue times we have currently. We'll be back to 30m wait times.
    That's why I suggested ranked only mode for premades, because that one will be the least popular.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Vahlnir View Post
    That's why I suggested ranked only mode for premades, because that one will be the least popular.
    Ranked pops in like 30s right now due to casuals trying it out and the low bar to entry. Remove the casuals and you will be right back to The Feast situation where people get their rank and sit on it.
    (0)

  10. #10
    Player
    Lisieta's Avatar
    Join Date
    Aug 2014
    Posts
    50
    Character
    Sarnai Borlaaq
    World
    Chocobo
    Main Class
    Archer Lv 62
    Quote Originally Posted by Vahlnir View Post
    That's why I suggested ranked only mode for premades, because that one will be the least popular.
    Just a thought, not sure if it would work - how about including a tick box in duty finder setting allowing solo queuer to choose if they would be willing to fight premades?

    I imagine more experienced PVPers would welcome the challenge of fighting more coordinated opponents (also not all premades are PvP premades - they could just be FCs or friends playing together), while casuals can opt out to avoid being steamrolled while still learning.

    Although I imagine this needs to be casual mode only and not in ranked mode (or maybe some people are happy for it to be in ranked mode too?)
    (0)
    Last edited by Lisieta; 04-16-2022 at 06:35 AM.

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