Quote Originally Posted by deadman1204 View Post
There will never be more demand for healing. The Devs view the job of the healer to facilitate everyone else playing. Therefore, nothing can be so hard that most healers cannot enable everyone else to play.

Notice how I wrote that - the healer isn't there to have fun, its there to make sure everyone else can have fun.
I doubt they will either, nor improve healing downtime, because they've pretty much said as such. And we are pretty much at an impasse, so unless the devs give leeway on this, then we're stuck where we are. If there's any optimism to be found, they eventually listened on MNK and MCH, however, as it stands, it's not hopeful. Which is frustrating, because giving better DPS options could alleviate a lot of the complaints about boredom because a) less experienced/confident/skilled healers don't have to do it and b) it gives something experienced healers to do when they have low healing uptime. It's a remarkably simply solution that offers so many benefits, but it seems they refuse because they don't want people to pressure said people into DPSing and that being too complicated, yet the current ToS and their clarifications would pretty much make people who try to enforce certain playstyles (like that) reportable anyway. And heck, they could do a hall of the intermediate to help teach healers more, including their philosophy, like "DPS is optional, but here's how you can practice managing it if you have the opportunity".