Quote Originally Posted by Saefinn View Post
Ultimately it'll boil down to two options:
- Increase healing uptime
- Improve healing downtime
There will never be more demand for healing. The Devs view the job of the healer to facilitate everyone else playing. Therefore, nothing can be so hard that most healers cannot enable everyone else to play.

Notice how I wrote that - the healer isn't there to have fun, its there to make sure everyone else can have fun.