Quote Originally Posted by Calysto View Post
I think healers need more kit interactivity (both for heal and dps) and rewards.
Just increasing incomming damage and making curebots instead of glarebots would be pointless.

Look at DPS casters : spells procs for instant casts/upgraded versions ; dots procs ; more complex/interesting job specific ressource and use. Even SMN with it's 2 button gameplay has a kind on "stance rotation" that could be made into something.

Just copy/paste :
-blm kit on whm with cure/glare instead of ice/fire
-rdm gauge on sge sith shield/dps instead of light/dark
-smn summon rotation on sch (with fairies with regen/shield/dpsbuff/mitig specs)
-ast is already busy, so possibly rdm dualcast could help them
If anything I would much rather draw inspiration from the PVP actions, some of them are somewhat similar to your idea- but they are better- as Rina just said in the post above you for example, AST has some really nice design changes, double cast is very powerful and applies to gravity, malefic, aspected benefic, and unless I'm wrong macrocosmos.