Quote Originally Posted by RyuuZero View Post
Okay Guren is redundant for providing the solution to the AoE situation while using the same resource as Senei?? Guren didn't became Button Bloat, it became the AoE Option
One of Senei or Guren is button bloat because they are functionally the same ability, albeit one is only used in singlet target scenarios; the other AoE. If Guren were buffed to 800 potency with 60% fall off, it'd accomplish the exact same thing Senei does now. Likewise, if Senei had 60% fall off, it's essentially Guren. Both have no reason to exist beyond the dev team having no idea what new abilities to add and wanting to make a new animation. Pick whichever one you fancy and remove the other. They could even recycle the animation to a new skill down the road.

Quote Originally Posted by RyuuZero View Post
Welcome to Alexander 4 Savage where there is an add that you have to kill with specific timing also and there might be even more Fights with addphases like that, luckily for A4S is lvl60 so you have Higanbana&Midare and unsynced makes that fight melt anyway but the devs can always bring that mechanic back. Interesting that you list all the Job like they're so similar, do you really want to sit on your resources until the situation is fitting?
Are you talking about Dolls? You never stack them, thus making it entirely irrelevant if you use abilities with fall off damage. There has never been any fight where you'd have to delay oGCDs with fall off long enough for it to matter. Even in TEA you may hold something like Guren for all of a GCD or two. And you'll do that regardless because it's a gain on two targets. This whole scenario you keep insisting upon where there's an add that may explode if SAM didn't have a "choice" between Senei or Guren simply doesn't exist. If it did, Dragoon would be entirely unviable as it literally can't do its rotation with cleaving two targets.

And no, your macro doesn't work for the reasons HyoMin described. Pairing Ikishoten and Ogi in a macro will cause a particularly egregious clip due to macros forcing oGCDs into a flat 2.5s queue they otherwise don't have. This will cause you to bleed damage as you'll constantly clip your GCD. There's a reason nobody uses macros for GCD abilities.