Quote Originally Posted by batman View Post
What I'm more concerned about is the flat, predictable curve of damage that Samurai now deals, the fact that in these "buffs" we've actually lost damage from 6.08 due to the severity of the Kaeshi: Namikiri, Midare, and Shoha nerfs as the buffs to basic attack combos doesn't truly balance that deficit out. It's also not fun how these changes are making the community react in the way that they see Samurai now as less viable.
Balance has already done the math and difference is only 3 DPS. In a vacuum, Samurai does the same damage on single target despite the nerfed potencies. AoE, on the other hand, saw a direct nerf. Unfortunately, by making everything guaranteed critical hits, this reduced Samurai's viability in crit heavy comps. Dancer, Dragoon and Scholar all suffer now for having one as their respective raid buffs won't impact any of Samurai's big hits. While this isn't a massive deal to the wider majority, it does effect the raid scene to an extent, especially the higher up. You already lost roughly 300 rDPS for Warrior existing in a crit comp. A DPS having such a handicap with be noticeably worse and make any WAR/SAM pairing borderline unviable with the aforementioned jobs. Less so Dancer as they can at least partner the other DPS but Bard doesn't want to be anywhere near a Warrior.