Results 1 to 10 of 64

Thread: button bloat

Hybrid View

  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,515
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shirala View Post
    If it was just 1-2-3 it would be fine. Nobody is asking for 1-1-1. What we have a problem with is when it is, in reality, 1-2-3-4-5-6-7-8-9-0-alt1-alt2-alt-3, etc. Most jobs require 3 full hotbars of buttons. That is neither possible nor fun for me, and that is why I use macros to stack skills.
    When I mean 1-1-1 it's the combo itself within the same key, not the same action repeated over and over. There are just as many asking for that as there are ones asking to stay as it is. I just feel that the excuse of that device (that is already used in PVP) dumbing the game down is arguable, given the potential of the vacant buttons to host new actions that would otherwise crowd the hotbars with some jobs.

    Probably the only exception to the idea are jobs with branching filler combos like Monk.

    Also.. XIV is a MMO with vertical growth. Although it handles much better than WoW does (literally overhauling every class system every xpac), there is gonna be a wall at some point where you need to overhaul a job, even if there's nothing wrong with it, and condensing combos or merging redundant buttons (draw+play) is a way to mitigate that a little bit. Well, unless a job doesn't get anything new other than just visual upgrades, which I assume that people would be dissatisfied with just that.
    (0)

  2. #2
    Player
    Shirala's Avatar
    Join Date
    Mar 2022
    Location
    Ul'dah
    Posts
    46
    Character
    Shirala Ebonscale
    World
    Lamia
    Main Class
    Dancer Lv 81
    Quote Originally Posted by Raikai View Post
    When I mean 1-1-1 it's the combo itself within the same key, not the same action repeated over and over. There are just as many asking for that as there are ones asking to stay as it is. I just feel that the excuse of that device (that is already used in PVP) dumbing the game down is arguable, given the potential of the vacant buttons to host new actions that would otherwise crowd the hotbars with some jobs.

    Probably the only exception to the idea are jobs with branching filler combos like Monk.

    Also.. XIV is a MMO with vertical growth. Although it handles much better than WoW does (literally overhauling every class system every xpac), there is gonna be a wall at some point where you need to overhaul a job, even if there's nothing wrong with it, and condensing combos or merging redundant buttons (draw+play) is a way to mitigate that a little bit. Well, unless a job doesn't get anything new other than just visual upgrades, which I assume that people would be dissatisfied with just that.
    Ah, I understand now, and I agree. There really needs to be an option (I said OPTION, people!) to allow combos to be handled the way they are in PvP.

    I play Monk with stacked skill macros. I am obviously far from cutting edge DPS, but I really do enjoy playing the class that way because I am better able to react to what's around me, rather than staring at hotbars.

    And to all the folks in this thread who suggested that I "practice more" or get better equipment, I really hope that you never have to deal with a disability.
    (2)