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Thread: button bloat

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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Akantorz View Post
    So changing the Kenki gauge to a "PRESS THE GLOWY BUTTON FOR DAMAGE!" is better than managing your Kenki to get the damage buff and getting a SWEET animation to boot? Please stop speaking for Samurais like you know how to play one. Managing Kenki is pointless now, you just slap the glowy button until you have no more kenki, not fun really.
    Shinten isn't fun either it's just another extra damage button.. but combat on the whole isn't much fun which I referenced in my earlier post. Every encounter you follow the same old dull boring static rotation from muscle memory and basically requires single digit brain cells to pull off.

    The amount of thought required is negligble. Patch 6.4 lands months from now and everyone knows what rotation they'll use because it's the exact same one they use now... BORING.

    The point I was aiming to make is the combat system could be a shed load more engaging even if it only had 6 buttons or so that the op mentioned as long as those buttons carried weight and impacted the fighting some fashion... where XIV has a shed load of buttons and most of them just do a bit of extra damage... Shinten exists only to keep players artificially engaged in that 2 seconds between gcds because players would get so bored if they had nothing to press...
    (6)

  2. #2
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Kupo there are various ways to minimize button boat (some in terms of ToS some are of course not so I won't go in to detail.)

    ToS Legal I believe are:

    In-game macros (not ideal but works)
    Not certain about keyboards that allow macros..I assume since you are still there at the PC there should not be an issue its not as if you are afk etc.. but I am not certain about this nor would they really have a way to check if you are using a programmable keyboard.

    Since the dawn of SNES I remember having a turbo controller that would spam a button so I could "test my might" in MK lol Could do it manually but why when you can just hold a button down lol

    Course you could be like some and spam one or two buttons in normals and nobody really notices kupo haha savage they would but normals..eh you can get away with 1-5 buttons.
    (0)
    Kupo!

  3. #3
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Doc_Seraph View Post
    ToS Legal I believe are:

    In-game macros (not ideal but works)
    Not certain about keyboards that allow macros..I assume since you are still there at the PC there should not be an issue its not as if you are afk etc.. but I am not certain about this nor would they really have a way to check if you are using a programmable keyboard.
    Going off of Yoshi-P's past statements about ACT, I think this is probably against ToS, but they will likely never check for or enforce it. They don't want to get into the business of invading their customers' privacy by scanning our systems for third party hardware/software that violates the ToS. As he put it, where do you draw the line? Do they go after 16-button gaming mice?

    As far as in-game macros go, they've deliberately designed the macro system in a way that makes the in-game ones completely worthless for serious fights: https://forum.square-enix.com/ffxiv/...=1#post1520788

    The wait time is always in second intervals, and the half second difference between a manually executed rotation and a macro will effectively cut your DPS down by about 33%. If you're just running solo content then go for it, but I wouldn't recommend it for group situations and difficult fights.
    (0)