Quote Originally Posted by ReiganCross View Post
I truly believe they knew Bioblaster would force MCH to get too close for comfort and therefore wouldn't spam his big multitool. To make sure that wasn't the case they even had them all share stacks.
I think analysis already compensates for that. Only having two stacks of Analysis means that to burst I want to drill but hten I have to move in, use bio, and then analysis either on that or air anchor to stun.

Imo if they did Bio > Anchor > Chainsaw > Drill it would more accurately align the "flow" of the job. You put bio/turret, can cc with anchor, can aoe with chainsaw and secure the kill with Drill.

With cooldowns being what they are (maybe I just suck at the job that's possible too) I often have analysis up without the skill I want to use it on or don't have analysis for Drill meaning I'm sitting on it waiting for my burst.

If you keep the same cds but move the skils around you can still use analysis for bio/anchor but if you want to REALLY burst you have to analyze > saw > analyze > Drill which puts everything on cooldown for around the time it'll take to get back to that combo.