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  1. #1
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,843
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    I think you fail to understand humans.

    many years ago, things did tend to be a bit more complicated. not excessively complex mind you, but you had to think about what choices you made to get the best performance in any given metric. it was possible however, to still do the bare minimum and "get by" but fewer people did that because most people were fairly dedicated to whatever game it was.

    when gaming became more mainstream, and more people came into it to pass the time. gaming itself changed. you complain about lack of complexity and naturally, the game devs and management are obviously to blame. the real blame is the influx of people, and their demands for systems they dont have to put time into and the dollar signs of in front of company stakeholders.

    remembering or wanting "the good old days" will never change things in the current environment because the majority DONT WANT THAT. they are going towards a more solo experience because its a good thing to do, they are because most people dont want to play with others.. period. blame the companies, sure, for not telling people no, but also, blame the players... we.. ALL OF US... made the games what they are today.. if anyone should be called out.. its the players.

    so get off your high "I am the target audience" horse. companies aim for the largest demographic.. so, if you dont like where they landed... your fellow "target audience" people brought us here.... think on that for a bit.
    (4)

  2. #2
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kes13a View Post
    I think you fail to understand humans.

    many years ago, things did tend to be a bit more complicated. not excessively complex mind you, but you had to think about what choices you made to get the best performance in any given metric. it was possible however, to still do the bare minimum and "get by" but fewer people did that because most people were fairly dedicated to whatever game it was.

    when gaming became more mainstream, and more people came into it to pass the time. gaming itself changed. you complain about lack of complexity and naturally, the game devs and management are obviously to blame. the real blame is the influx of people, and their demands for systems they dont have to put time into and the dollar signs of in front of company stakeholders.

    remembering or wanting "the good old days" will never change things in the current environment because the majority DONT WANT THAT. they are going towards a more solo experience because its a good thing to do, they are because most people dont want to play with others.. period. blame the companies, sure, for not telling people no, but also, blame the players... we.. ALL OF US... made the games what they are today.. if anyone should be called out.. its the players.

    so get off your high "I am the target audience" horse. companies aim for the largest demographic.. so, if you dont like where they landed... your fellow "target audience" people brought us here.... think on that for a bit.
    Dang, that's a lot of words for a Glarebot. I'm impressed.
    (7)