thinking of "reducing button bloat" on Samurai.. I just have the idea of turning Tsubamegaeshi into a trait so you just double tab Iaijutsu, maybe removing Fuga and give us Fuko from the start, making space for future for 7.0 where we get a Single Target Ogi, which I call right now. These are changes I would think of when changing Samurai but Kaiten is an active button, removing that makes seriously no sense and makes me question if they really play the game? because in 2.4 when NIN launched funnily similar things happened where the player had a better rotation than the devs and final coil melted.