Results 1 to 10 of 17

Hybrid View

  1. #1
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    This is so hurtful to read...

    I only been playing for 6 months maybe ( joined FFXIV at end of ShB ), no where near as long as 8 years and I thought I was passionate about Samurai...

    Hoping for change is not where I draw the line, at this point I demand it... cause I agree it was " insulting ". Label me entitled idc, I never wanted any of these changes. I was content the way our SAM was at patch 6.08, I agree with your post mhm
    (18)

  2. #2
    Player
    Kairo's Avatar
    Join Date
    Mar 2016
    Posts
    5
    Character
    Kairo Drakensang
    World
    Cerberus
    Main Class
    Dark Knight Lv 85
    Quote Originally Posted by CelestiCer View Post
    This is so hurtful to read...

    I only been playing for 6 months maybe ( joined FFXIV at end of ShB ), no where near as long as 8 years and I thought I was passionate about Samurai...

    Hoping for change is not where I draw the line, at this point I demand it... cause I agree it was " insulting ". Label me entitled idc, I never wanted any of these changes. I was content the way our SAM was at patch 6.08, I agree with your post mhm
    I really appreciate this comment. If anything it shows that as a newer player, you enjoyed the complexity the class had to offer, and not the dumbed down farce that it is now. Though 6 months is a decent chunk of time, I think there's a lot more newer players that could do with having their voices be heard as I imagine most who understand this change won't like the direction it indicates SE is taking for the game's future.
    (9)

  3. #3
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    470
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    it is true Kaiten have to return, in PvE Samurai feels wrong, dull and stupid.. like lvl50 but with all that new Kenki/Ogi stuff for no reason, Kaiten was that reason though there are also good changes to the Samurai of 6.1 Tenka Goken for example is now a circle AoE, while true it also challenges veteran muscle memory but in a Good Way in my Opinion..
    also funnily enough.. PvP Samurai rocks now.. so well.. I.. jumped to PvP until Kaiten is back!
    (3)

  4. #4
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Coming into FFXIV lost on what activity I wanted to delve into, I knew regardless of my choice want to main SAM. The first FC I joined I got told I sucked as DPS... not wanting to fall into a victim mentality I wanted to proof myself wrong.

    I practiced hours and days at the striking dummy... to the point I don't even need to look at my Hotbars to help me focus purely on mechanics. The feeling of accomplishment I had to see my practice bearing fruit, finishing my first Savage Raid, E9S, at the time even with Echo at Lv80 was amazing.

    I got parse shamed, but I didn't care, I had a lot of fun. I'll improve and I'll keep practicing. Thus it didn't stop there, I started helping random PF parties and players clear E9S E10S and E11S, the savage fights I was struggling with.


    I joined a random E9S party one day to help out and I remembered it like yesterday... where we got questioned " why 2 Samurai's? " and sure that was not optimal, but this Samurai had the E12S chest piece I didn't have nor cleared... must be more experienced then me let me watch how this SAM does the fight.

    And as soon was the boss wanted blast us with " Wide Angle ", the SAM moved in such manners that I didn't knew was safe. " Like we can do this? " making me learn the concept of " Melee Uptime ". We wiped but I was like " I should mimic this person "... and sure enough I started performing better and better, and then came " Anti-Air " and again the SAM revealed more ways of handling it then spamming Enpi. I even thanked the Sam for indirectly teaching me.


    That was the moment for me where realized the complexity of performing my rotation, with the challenge of having as much up-time possible that made Samurai INFINITELY more enjoyable.


    My parses aren't stellar, but I could care less... I proven I am worth raiding with, and the difficulty of Samurai as low as people meme it to be? helped push me to become a better player. Often times I don't get compliments in real life, but Samurai felt so satisfying to execute that it even helps my depression ever so slightly.

    Removing and dumbing down the complexity I see does not help any of this, it just does the opposite, and I feel like it just devalues every experience I went through both the good and the bad. That's what hit me so much reading your post... From my 6 months to your 8 years...I can only imagine what I missed out on, but more so what more will be missed on if things change for the worse, and I refuse to have it change for the worse.
    (9)

  5. #5
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    470
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    thinking of "reducing button bloat" on Samurai.. I just have the idea of turning Tsubamegaeshi into a trait so you just double tab Iaijutsu, maybe removing Fuga and give us Fuko from the start, making space for future for 7.0 where we get a Single Target Ogi, which I call right now. These are changes I would think of when changing Samurai but Kaiten is an active button, removing that makes seriously no sense and makes me question if they really play the game? because in 2.4 when NIN launched funnily similar things happened where the player had a better rotation than the devs and final coil melted.
    (1)