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  1. #1
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by wizisi2k View Post
    case in point: the one time I did crystal conflict, we were losing bad and I wanted to say to regoup so we could attack as a team but couldn't because A: no chat so I could type it and B: no quick chat to say that. If I had been able to chat, it would be so much better and might've had a chance. I was looking foward to maybe being in discord voice chat with someone when trying to do this gamemode as well. That plan may be out the window now.
    "Fall back and regroup!"

    "Everyone, attack!"

    The options are there. Just not in great detail. I have a separate bar for quick chat options, so I can access them on the fly. They serve their purpose well enough, in my opinion. People don't always listen anyway, but it never hurts to use them.
    (4)
    Last edited by Vahlnir; 04-14-2022 at 03:05 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #2
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Necrotica View Post
    They need to fix the respawn issues. Have it on a cycle so of 30 seconds or something so people rez as a group.

    And please allow us to talk to each other. At least for non asian servers where we can't read minds.
    "Hello." = What are you doing?!

    "Thank you." = Screw you.

    If you gave the option for people to chat well.. We'd have LoL essentially.
    (2)

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shin96 View Post
    "Hello." = What are you doing?!

    "Thank you." = Screw you.

    If you gave the option for people to chat well.. We'd have LoL essentially.
    You forgot "Nice job!" which could in some situations translate to "That was an absolutely terrible job!"
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #4
    Player
    Digit4lC4m's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    35
    Character
    Ardens Lux
    World
    Tonberry
    Main Class
    Gunbreaker Lv 63
    Quote Originally Posted by Vahlnir View Post
    You forgot "Nice job!" which could in some situations translate to "That was an absolutely terrible job!"
    So basically, British?
    (0)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Digit4lC4m View Post
    So basically, British?
    I'm guessing that's one of those things I'd have to be there for to understand. lol
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I don't think it's bad, but it could use some work. There does seem to be a lot of imbalance between the jobs. I'm mainly in it for the Archfiend coffer. Just 9 more levels to go!
    (0)

  7. #7
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Momo_Kozuki View Post
    I'm not super into pvp, but still still do basic pvp for cosmetic rewards. About Crystal Conflicts:

    Cons:
    +I don't know about other classes, but I play as a WHM and doesn't generally feel good as my heal kit is gutted so much that I don't feel my heal have any impacts at once as people just vastly out damage whatever pitiful amount heal I offer.
    Please don't take offense when I say this, but chances are: you're either probably playing WHM inefficiently or your team is unsalvageable. I've had matches where WHM either make or break the run and healed upwards to 1 million health in these matches before. The heal kit might seem gutted, but it's highly tuned to be as efficient as possible by cutting out button bloat and synergizing other skills together. If you're feeling the healing kit is gutted, you're most likely underutilizing the healing kit in various ways, because I never had an issue with keeping up with the damage output for any of the healers as long as the party members don't forget to use Recuperation. Believe me, it's not that your role is not having impact. It's most likely your allies' gameplay or your gameplay that makes you think healers don't have as much impact. I've had records of healers who healed over 1 million health in the short time these matches take. That's actually insane and a lot higher than what the previous amounts of crazy healing in 72 man-Frontlines had to offer. In a match between 5 DPS and 4 DPS + 1 healer, assuming the skill levels of the players are relatively the same, a good healer will definitely be able to beat the 5 DPS by supporting their team. Don't underestimate your role as a healer in PvP.

    To be honest, the new mode is actually better as a healer because you are quickly made aware how no matter how good you are as a healer, tank, or as a DPS, you can and will still fail if your team cannot coordinate well and make big mistakes. The only difference Crystalline Conflict has compared to the old PvP mode is that it cuts out a lot of the time from that inevitable "delay" of dragging out the fight for the result that would've happen (removing medical kits for Recuperation action). It's really nothing new compared to the Old PvP modes. Old PvP heavily depends on bursting an enemy down with good use of CC to stop them from using potions, as well as stopping the healer from being able to keep up and heal. The new PvP mode also does the same, but also gives you more ways to pre-emptively plan for those incidents (Guard /apply Seraph Strike / mitigate /etc) to take account for faster gameplay decison-making. Healer are still very powerful as long as you can quickly think on your feet to save your allies, while directly influencing the state of the battle with support utility.

    However, I will say this. There is a very big difference in casual matches vs Ranked matches. People also do casual matches to practice so they don't have to worry about dropping ranks, but there's also less sense of pressure in case you mess up. Players who play casual matches aren't always playing at their best or giving everything they got. Thus you run into players who just instantly die to good team coordination via good appliance of CC and burst from those who are trying at their best. This happens in the old Feast matches as well. It's nothing new. You are most likely having allies who just make a lot of mistakes in casual matches and haven't realized it yet. The players making mistakes are just a lot more obvious now. Instead of dragging you over 5+ minutes trying to prevent that inevitable wipe, the mode will make it crystal clear that the team was destined to mess up there because of positioning or bad planning.

    And believe me, Now that I've played healer in both The Feast and in Crystalline Conflict for casual and ranked settings. Climbing to Silver 1, then dropping back down to Silver 2, then playing another 4 hours going up and down in ranked is a huge bummer. It took me a lot longer than I would've liked to hit gold today, but that's also because it took me a long time to realize where exactly can I improve as a healer in this new mode. If you want to feel your healing kit to feel good, you have to take it to ranked where players are trying their best to survive and win. It's so much more difficult to figure out where the mistakes are in casual matches than it is for ranked matches if you're new to the fast-paced PvP setting. A healer can definitely help recover some mistakes, but some mistakes are simply not recoverable because it's considered [Good play] to be able to completely tie down both the healer and the target being focused. This is something the devs actually got done correctly.

    Finally, I cannot stress this enough. Jobs are actually different, unique, and varied. Each job offers something unique to the fight, each having their advantages and weaknesses. Some jobs may feel stronger, but that's because due to a combination of the team's composition being better suited against another team and the map you are on. It's not just roles. However, player skill and party coordination can largely mitigate and remove this factor if players are aware of everyone's toolkit and capabilities. Of course... most players aren't able to comprehend and grasp that fully in a fight, nor do they have the intention to do so... which is why you have ranked series to help, by pitting yourself against other players of similar skill levels.

    Knowing what exactly is the limit of your opponent's jobs and what they offer to the table will definitely help you as a healer when you need to figure out how to best optimize your healing and support. This is true for any role in PvP, but this will be especially true for healers.
    (9)

  8. #8
    Player
    RydiaFey's Avatar
    Join Date
    Aug 2017
    Posts
    89
    Character
    Warren Warlock
    World
    Coeurl
    Main Class
    Summoner Lv 90
    AnotherPerson - This is a nice analysis. Thank you
    (1)
    Last edited by RydiaFey; 04-14-2022 at 05:31 PM.

  9. 04-14-2022 01:26 PM

  10. #10
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    Well, I got the emote. I don't see any reason to keep playing.

    I imagine 95%+ of the server will come to the same conclusion within a week or two.
    (1)

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