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  1. #1
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100

    My feedback on Crystal Conflicts

    I'm not super into pvp, but still still do basic pvp for cosmetic rewards. About Crystal Conflicts:


    Pros:
    +Quick match that typical last for less than 5 minutes. Whether you lose or win, the run is already over before you feel bitter about it

    +Showing off instant picture of your own design and look at other people's is fun
    +Limit break is fun when pulled off properly



    Cons:
    +Overtime feels largely a waste of time. It is counter-productive against CC's design for being quick run, as it can be dragged out infinitely if both teams know what to do. If it is for a mode with spectators, it can be fun. For quick casual match, however, it is not, as the time you spend in overtime can just net your another win/lose with a new CC match, thus more rewards.
    +I don't know about other classes, but I play as a WHM and doesn't generally feel good as my heal kit is gutted so much that I don't feel my heal have any impacts at once as people just vastly out damage whatever pitiful amount heal I offer.

    +NSFW instant pictures pre-match can be a problem for some people. Also not everyone likes their character being seen in up-close range.
    +Kinda miss Additional Skills. I only used default skills back then, but I enjoyed seeing other healers using Rescue.



    Suggestions:
    *Overtime should not be in Casual Match. Ranked Match or Custom Match may have more fun with Overtime since one has ranking to consider, while another can have Spectators. I generally don't think a chance to turn the table is more important than just end the match already so that I can start another match in a rank-less environment.
    *Perhaps pvp skill re-balance in 6.2? I don't think the creative LBs is very balanced now.

    *An option to turn off the display of pre-match instance picture, as well as an option to not show your character's instant picture to other people.
    (5)

  2. #2
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    The pictures are a time waster, but it’s good to know that I just played the same players 3 times in a row and will loose again.
    (4)

  3. #3
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Momo_Kozuki View Post
    *Overtime should not be in Casual Match. Ranked Match or Custom Match may have more fun with Overtime since one has ranking to consider, while another can have Spectators. I generally don't think a chance to turn the table is more important than just end the match already so that I can start another match in a rank-less environment.
    I don't think it should be entirely removed, but maybe have a somewhat limited length it in Casual Matches.


    Also, I think the ranking system could use some mild reworking on losing stars, since it's rather annoying to lose stars and your progress to the next rank because you got a bad team and couldn't carry them. Or if someone leaves making you fight a rather impossible 4v5.
    (2)

  4. #4
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    I don't think it should be entirely removed, but maybe have a somewhat limited length it in Casual Matches.


    Also, I think the ranking system could use some mild reworking on losing stars, since it's rather annoying to lose stars and your progress to the next rank because you got a bad team and couldn't carry them. Or if someone leaves making you fight a rather impossible 4v5.
    Skill base reward would be nice. You may have a bad team but kills you contributed would shield or boost you in the ranks.
    (2)

  5. #5
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    I've given it a few runs and I'm not a fan.

    My main issues are:

    > Forced solo queue: I play MMOs to meet and play with friends. Being unable to do a major multiplayer activity with my friends is extremely lame.

    > Rampant afking: I did 5-6 matches and had someone AFK in around half of them. I find people will just go AFK after losing the first teamfight and simply wait to lose the match.

    > FFXIV netcode: The 'feel' of the game still just isn't good. Everything is too floaty and delayed. It's particularly noticeable with CC, where you throw a stun and someone manages to travel 20 more feet before it actually takes effect.
    (7)

  6. #6
    Player
    MrJadeOfStars's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Heldricht Lesait
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    My feedback is that it's really lame we have to win to get the mounts, I won 11/46 of my matchs, I thought I could just ride it out and farm the L's but apparently not. its just a roll of the dice if you get good people or not.
    (3)

  7. #7
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    342
    Character
    Ara Amai
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Momo_Kozuki View Post
    I'm not super into pvp, but still still do basic pvp for cosmetic rewards. About Crystal Conflicts:


    Pros:
    +Quick match that typical last for less than 5 minutes. Whether you lose or win, the run is already over before you feel bitter about it

    +Showing off instant picture of your own design and look at other people's is fun
    +Limit break is fun when pulled off properly



    Cons:
    +Overtime feels largely a waste of time. It is counter-productive against CC's design for being quick run, as it can be dragged out infinitely if both teams know what to do. If it is for a mode with spectators, it can be fun. For quick casual match, however, it is not, as the time you spend in overtime can just net your another win/lose with a new CC match, thus more rewards.
    +I don't know about other classes, but I play as a WHM and doesn't generally feel good as my heal kit is gutted so much that I don't feel my heal have any impacts at once as people just vastly out damage whatever pitiful amount heal I offer.

    +NSFW instant pictures pre-match can be a problem for some people. Also not everyone likes their character being seen in up-close range.
    +Kinda miss Additional Skills. I only used default skills back then, but I enjoyed seeing other healers using Rescue.



    Suggestions:
    *Overtime should not be in Casual Match. Ranked Match or Custom Match may have more fun with Overtime since one has ranking to consider, while another can have Spectators. I generally don't think a chance to turn the table is more important than just end the match already so that I can start another match in a rank-less environment.
    *Perhaps pvp skill re-balance in 6.2? I don't think the creative LBs is very balanced now.

    *An option to turn off the display of pre-match instance picture, as well as an option to not show your character's instant picture to other people.
    The healing is gutted overall, everyone is a dps. Healers have a bit of healing but nothing to make anyone inmortal like before.
    (4)

  8. #8
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    They need to fix the respawn issues. Have it on a cycle so of 30 seconds or something so people rez as a group.

    And please allow us to talk to each other. At least for non asian servers where we can't read minds.
    (2)

  9. #9
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Necrotica View Post
    And please allow us to talk to each other. At least for non asian servers where we can't read minds.
    that is hilarious lmao
    (0)

  10. #10
    Player
    wizisi2k's Avatar
    Join Date
    Sep 2012
    Posts
    101
    Character
    Lillis Elric
    World
    Balmung
    Main Class
    Conjurer Lv 94
    case in point: the one time I did crystal conflict, we were losing bad and I wanted to say to regoup so we could attack as a team but couldn't because A: no chat so I could type it and B: no quick chat to say that. If I had been able to chat, it would be so much better and might've had a chance. I was looking foward to maybe being in discord voice chat with someone when trying to do this gamemode as well. That plan may be out the window now.
    (0)

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