Great tips and translations, thanks guys.
Great tips and translations, thanks guys.
I dunno, seems weird to me that you cant kill shit with BLMs or poison. I think this further reinforces the notion that there is a kill order, and for whatever reason when the NPCs kill the beastmen they do it in correct order (perhaps due to how they enter).
its just more incentive to try and use everything imo, insted of a 6 blm 2 whm setup or something
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Indeed, but it hurts not just BLMs. It hurts all battle heavy groups. When we've done hamlet we usually go with 5-6 DoW/DoM because its way more fun and interesting than being DoH/DoL


 
			
			
				There is enough content to do on battle classes. It's about time SE encouraged people to bring their crafters and gatherers to an event and actually be the ideal choice.





 
			
			
				Well you can nuke with BLM's just don't finish them off, let the soldiers do that part and you should be good per that blog poster.
We just got the Zombie to spawn at Aleport by having the mobs with the special wpns killed by the archers. They were not killed last or first, they were just killed by archers at random. We did a full dd setup with 1 crafter spamming attack up.
The mob poped by the well in the cave after the final wave of beastman were defeated.
Last edited by Ranont; 05-19-2012 at 09:59 AM.
Just popped him. Worst screenshot ever cause I had a seizure when I noticed he actually popped.
It's behind where everyone enters. The far North East part. He disappeared shortly after I took SS. We killed final mob with 9 minutes left, we looked for about a minute by the time we actually found him. He was kissing the zone line, as you can see.
Used 1 WAR, 2 WHM, 3 DOH, 2 DOL, our 2nd time ever trying this. So, will most likely stick with it til we know for sure what happened. No one died for whole run, but we did lose our whole front line Archers.
Btw, it's name is Zombie Mage.
Last edited by SniperRifle; 05-19-2012 at 12:25 PM.
We have poped the Zombie mage several times in a row now. Get the special weapon Beastman to be killed by the Militia Archers. Everytime they have killed the three of them, Zombie Mage poped as soon as the last mob died (aside from NM)
Gold Baz pop loc is far east.
Here is our 50k win, no one in the top 20.

Last edited by Ranont; 05-19-2012 at 03:57 PM.
Thank you, will try this all night tomorrow.We have poped the Zombie mage several times in a row now. Get the special weapon Beastman to be killed by the Militia Archers. Everytime they have killed the three of them, Zombie Mage poped as soon as the last mob died (aside from NM)
Gold Baz pop loc is far east.
Here is our 50k win, no one in the top 20.
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			 Originally Posted by Sigmakan
 Originally Posted by Sigmakan
					

 
			 
			
