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  1. #11
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    My Idea for implementing Blue Magic.

    Some of you might remember this thread from long ago. Well I resurrected it, With some new insight, and ideas. Now that we know how classes operate, I've decided to redo my Mimic idea. And here we go.


    Mimic - Disciple of Magic Class
    Main Weapon: Sling Shot
    Pouch Types: Pellet, Stone, Marble, Fire Cracker, Gem
    Rank 1 Skills:
    Trick Shot - Simple Quick Attack that can cause a stun to spell casting.
    Mimicry - The last ability that landed, is performed with Magical effectiveness. Magic Potency replaces any physical requirements for the ability. Will Generate TP if it misses.


    Yes, The Sling Shot. Mimic being a class meant to confuse and confuddle the enemy uses a sling shot to deal ranged damage and status effects. Pellet and Stone pouches can replenish from around you.

    Marble, Fire Cracker, and Gem have to be filled by a craft, when they run out they turn back into a normal Stone Pouch.

    Pellets do piercing damage, stones do slashing, marbles do blunt, fire crackers do elemental, and gems do astral/umbral.



    Abilities - More then just Copy Pasta...

    Enemy Skills: Every Even Rank (2, 4, 6, 8, 10, etc.) unlocks the ability for the Mimic to learn an ability from an Enemy. These abilities will be listed under "Enemy Skills" in the Action Bar menu. These abilities while being used by the Mimic act as 100% as magic abilities and only use the mimic's Magic Potency as its judge of effectiveness. Each ability is also tied to a Class, and only certain classes can use certain Enemy Skills. For instance the Marmot ability Nutcracker can only be used by Archers, While the Mole ability of Breakout can only be used by a Pugilist. When being used by its Associated non Mimic class, this ability uses the classes Primary combat stat as its determination of effectiveness (Attack power or Magic Potency etc.)

    Learning Abilities: To learn an ability from an Enemy you must be currently set as Mimic before combat starts, Durring combat certain situations will increase the ability of a character to learn the ability that the monster knows. When the enemy is defeated as long as you earned some SP from the fight you have a certain percent chance to learn the ability.
    1. 5%+ engage in combat with the enemy. (The monster doesn't have to use the ability in combat but learning it this way might take a while because its only a 5% chance.)
    2. 10%+ Enemy uses the ability in combat.
    3. 1%+ Enemy uses the ability an additional time (Each time adds 1%)
    4. 5%+ Enemy has a critical effect with the ability.

    All of these stack so if you fight the monster, It uses the ability with a critical effect, then uses it again once more later before being defeated you would have a total of a 5+10+5+1% chance or 21% chance. All of the chance bonuses multiply.


    Mimicry Abilities: Every Rank ending in a 5, (5, 15, 25, etc) Mimic's get access to a Mimicry ability. These abilities allow the mimic to copy stats, buffs, debuffs, and other effects from party members to monsters, or from monsters to party members. Some abilities are meant to help control Enmity.

    Rank 5: "Impersonation" 250TP - Swap the Enmity with the closest party member within range. (Literally has to be right next to each other) confusing the monster into thinking one of you is the other.

    Rank 15: "Aura Steal" 500TP - Your next successful attack on the monster will wipe one Positive Status effect away and grant it to yourself.

    Rank 25: "Improvisation" 500TP - Target a friendly player and grant them a random buff that anyone currently in combat is under the effect of. If the target already are under the effect of the same buff, its potency and duration are doubled. (Only one Improvisation per character, 5 minute cool down.)


    Sling Shot Abilities: Sling shot abilities are granted at every rank that ends in 0. 10-20-30-40 etc.

    Rank 10 : Loaded Sling 1000tp - Launches 3 projectiles in a small cone spread forward. - Targets chest.

    Rank 20 : String Tension - Pull back farther for your next attack, increasing your attack power but lowering your stamina regain until the attack lands.

    Rank 30 : Barrage - Rapidly fire multiple attacks, each successive attack allowing you to attack again until you miss. Each successive hit reduces your accuracy 10% for the next attack until you hit 0 or miss.


    These are all just idea's. But I like them.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #12
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Yeah, I want to be able to use a stone throw that one-shots everyone like the monsters do! :3
    (0)

  3. #13
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    Blue Mage was my favorite class in FFXI.
    I kind of like Cairdeas idea of only certain jobs can use certain spells. Mimic is meh to me though.
    But that concept can be applied to the spells a Blue Mage can learn.
    (0)

  4. #14
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Joe_Cool View Post
    Blue Mage was my favorite class in FFXI.
    I kind of like Cairdeas idea of only certain jobs can use certain spells. Mimic is meh to me though.
    But that concept can be applied to the spells a Blue Mage can learn.

    I used it as the base because I didn't expect them to make the class be a specific "Blue Mage" Mimic being a class that can copy other actions seemed the best choice to open up the class like they have all the current classes and not have it be a dedicated Blue Mage.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #15
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    It's really good idea Cairdeas^^

    SE listen to Cairdeas's idea and bring Blue Mage to FFXIV!!!! lol
    (0)

  6. #16
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I love Blue Mage from FFXI!

    Adding Blue Mage as a class is tricky. Cairdeas has an interesting idea, however I think I would rather see it implemented as a Title than a class (see link #1 in signature please).
    (0)

  7. #17
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I loved BLU in XI as well. Though I'm uber lazy and only got it to 45 cuz I didn't want to farm spells lmao.
    (0)

  8. #18
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I want to learn "Goat Headbutt", "Regurgitate", "1000 Needles", and "Bad Breath"
    (0)

  9. #19
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I want to learn that awesome Flare technique the dragon uses in the opening movie. Blow up buildings...
    (0)

  10. #20
    Player
    Xquiel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    450
    Character
    Xquiel Kun
    World
    Hyperion
    Main Class
    Weaver Lv 50
    wtf? hahahha
    (0)

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