At what point though is it an absurd ask of one player. Should I now be aiming to triple the damage of team members to try and actually carry the game? At what point do you look at this and go ah ya thats reasonable.This is just the same complaints as every online PvP game with matchmaking in the history of forever. "I love the game, but I keep getting bad teams!"
Can't win because my team sucks. Can't win because of bad balance. Can't win because other team had better comp/classes. Can't win because no comms. Can't win because of lag. It's everyone's fault except mine.
How is it possible that there are champions at games like Poker or Yugioh if what cards you draw are random? The answer is that you can't expect to win every match, but by playing the hands you're dealt intelligently you can manage a >50% winrate which is enough to advance as long as you play enough games. Everyone is subject to the same RNG, and for every person who keeps going on losing streaks there's someone else going on winning streaks. The only consistent factor across every match is you.
If you're going on losing streaks consistently and can't push your winrate over 50 even after hundreds of matches, that means you're already at the right tier for your skill level. Ranking isn't like leveling up, it's not a progression system. It's a system designed to place people where they belong.
I'd also like to point out that this mode and PvP revamp is literally 3 days old and filled with people who have never PvP'd in their life. Even if people knew what they were doing, it takes time to learn proper meta strategies and techniques. We're still far from that, most players are still learning the absolute basics like how to play their job and the objective.![]()
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