Quote Originally Posted by PangTong View Post
They could fix that by allowing you to derank, but I'm guessing most people wouldn't like that.
I'm not against this idea, as this is the Overwatch method of falling through the floor and I didn't mind it very much (even though slipping from Master to Diamond broke a couple controllers).

Speaking of Overwatch. Season 1 did not have a tier system, but a 'Skill Rating' between 1-100. You had to play placement matches (another thing PvP could do with) to have your number determined, but people quickly found that they didn't understand the value of their score because, guess what, the number went up more with win streaks and down with loss streaks. They recognised the issue and switched to a contribution-based tier system in S2 onwards (with tweaks).