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  1. #1
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    462
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    Bring Back Kaiten

    I played through the 6.1 MSQ Dungeon as Samurai and it felt weird and wrong, the removal of Kaiten was a misguided decision because it cuts too deep into the aspect of Kenki Management and the Understanding of how to utilize Kenki in given Situations, stating "Button Bloat" must be coming from someone who may never played Samurai or just started to play the maybe recently without really getting a feel of the job beyond lvl52, because Kaiten is an active Button that not only feels good to press but also rewards Good Kenki Management. I recently (before 6.1) played Blackmage and regarding Button Bloat Blackmage feels button bloated, Ley-Lines could be a Buff or rather Trait aswell as Augmentation, same with Life Surge for Dragoon kind of.. Kaiten though? It's too integral and essential to the Aspects of Highlvl Samurai Gameplay and Understanding. Regarding the changes of 6.1 I like that Tenka Goten is now a circle AoE and the garanteed Crit on Midare ect are nice but feel nonexistent because of the removal of Kaiten makes the Use of Iaijutsu incredibly weak. I imagined that Kaiten just should make the next Attack Direct Hit though aslong as Kaiten returns I'm fine with potency boosts aswell.
    (95)
    Last edited by RyuuZero; 04-14-2022 at 06:28 PM.