Quote Originally Posted by Jeeqbit View Post
In my 10 years of playing, with over 2,500 days of playtime, I've not seen a single person have a problem with Kaiten. I didn't see a single person have a problem with it in the stream chats where Yoshi-P claimed he'd met someone that had a problem with it.

This change was when the changes had ceased to just be removing bloat, unused/annoying stuff, stuff that couldn't work anymore, to removing all stress and confusion at the expense of job identity.
Kaiten added no additional depth to SAM. It was a button that had no nuance. No gray area. It had 1 specific use case, use it before a sticker spender. That's it. Because of Shinten's existence, you had a very clear, strict barrier where its use was either more efficient than Shinten (correct use case), or not more efficient (incorrect use case). It was a worthless, pointless filler button that acted as a gauge spender. It introduced a fail state that never occurred in actual gameplay because of how old SAM flowed. That fail state being "I used Shinten the GCD before Iaijutsu." A fail state so rare that you have to intentionally trigger it to get it to happen.

Of all the buttons Square has removed, Kaiten is one of the few that was actually justifiable. It was just worthless button bloat. It's ONLY benefit was thematic and rhythmic. But SAM's identity isn't just fucking Kaiten. And, if you were legitimately stressed or confused with Kaiten's use case? I'd tell you to play something simplistic like Warrior, but you've beaten me to it.