with 7.05 they nerfed the Potencies of SAM to liberate Tsubamegaeshi from Meikyo Shisui which greatly enhanced the Feel of SAM's Gameplay.

Funnily enough, they could do this again! Nerf the Weaponskills once more and give agency to the Player to boost those nerfed Weaponskills with Kenki, how it used to be.

they just did it with Tsubamegaeshi, but I want that they also do it with Kenki itself, since that's how it used to be and what some people will bring back to Samurai.

I, for example rather sit on 20 Kenki to boost my next Weaponskill/Iaijutsu/Ogi (or Enpi, if I feel fancy) instead of sitting on 25 Kenki for Senei because it is ready in like 25 to 10 seconds.. and spend it on Shinten outside..

additionally, here is my Perfect-ish Samurai:
  • Kaiten is back on lvl52 as first Kenki Skill with a 20 Kenki Cost and applies Direct Hit to the following Weaponskill and additionally gets The Tendo Trait at lvl100
  • Meikyo Shisui stays how it is because enabling Iaijutsu that fast is strong enough
  • Tsubamegaeshi will be rolled up with Iaijutsu, just how Ogi Namikiri and Kaeshi Namikiri currently works.
  • Gyofu gets removed for a trait that removes the Kenki Cost of Gyoten and Yaten

this doesn't address everything but most stuff to make the SAM play even better.