
Originally Posted by
Deo14
I don't think there is much else to be said, that has not been said already, so let me use GNB analogy - one of the frequent problems I hear from GNB players is that it can be hard to weave in your mits when you're in your burst phase, so I propose genius solution - just remove continuation.
Continuation is the cause of lack of weave spots (source: idk, I don't even play GNB lol, but trust me, I know better than actual GNB mains) in not only your burst, but every 30s. What's the point of this whole gimmick anyway? It's literally button and action bloat, just put potency into their respective skill in Gnashing Fang combo and Burst strike. It's oGCD for the sake of oGCD, it doesn't add anything of value into the job. Do you like the animation? Oh come on, don't be a baby, only babies care about how does the job feel, everyone knows only relevant factor is that jobs are clean, following all norms, and don't deviate from other jobs.
Sarcasm aside, thinking about continuation, I realized that removing it would make more sense than removing Kaiten. Kaiten was at least relevant because of Kenki management and it made sure you don't spend 1/5th of your time spamming Shinten, but continuation has no gauge, no CD, and you always press it after Gnashing Fang Combo/Burst Strike. "You use X before every Y" - have you heard about this argument before? Funny, right? Gnashing Fang/Burst Strike and continuation is literally "You use X after every Y". So why should it stay in the game, but Kaiten not?