Quote Originally Posted by Carighan View Post
In fact I'd go as far as saying that since FFXIV factually uses no mezz spells (there is Sleep, but nobody ever has that on their hotbars even, nevermind would utilize it) there is no reason not to remove ~all AoEs from ~all jobs, and just make all single target attacks cause explosion damage around the target for a percentage.

There's no need to waste the hotbar space on a mechanism (avoiding hitting extra targets) that is never ever used.
At present there is no point, no. But that's because "trash" in this game is literally trash. Give things to actually focus down, atop some bits and pieces of utility (i.e., still output bonuses, but less obviously so / in manners impossible to estimate without their context) and there'd be reason enough to have AoE/overall vs. ST/focus damage on rare occasion in kits.

So while I'd agree, I'd say that points to a still larger problem than button waste that would be further cemented if QoLed around instead of being addressed: virtually all combat with 3+ simultaneously attackable targets in this game is creatively bankrupt.