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  1. 09-11-2022 01:21 AM

  2. #2
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    473
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shenlao View Post
    As a non sam player I am quite confused why SE chose to remove it now when there isn't anything to replace it. I do understand like the idea of making space for future expansion skills but then why not just wait until then. Without them giving their reasoning on this I have to say the decision feels immensely disconnected to the playerbase.
    My suspicion is that it was the most used skill and had the least Kenki Cost, can be easily conpensated with potency boosts and then we played it and hated it, since Kenki was stripped from it's original purpose and now is just there to gatekeep filler attacks.. great trade off.. *sarcasm*

    I play multiple alts aswell, though those I also play samurai on are on pause, since I will not subject myself to this weak limb excuse of the 6.1 Samurai Playstyle for a long amount of time beyond my Main..
    and the sad part is that I wanted to complete all Endwalker side quests on my Kitty's Samurai, who I dressed her in the 2B Glamour + 2B Hairstyle + Pod Minion + Pod Mount.. but NOPE ><"
    (0)

  3. #3
    Player
    Engaru's Avatar
    Join Date
    May 2020
    Posts
    35
    Character
    Saru Engaru
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Another patch without Kaiten.
    (4)

  4. #4
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    And where is the problem?
    They would need to remove all the other things that came with removing this one skill.

    Kaiten was taking away. Mean, one skill lesser to have a focus. In exchange gave they some skills auto direct/crit hit. That should be enough and a fair trade.
    (0)

  5. #5
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Keichi View Post
    And where is the problem?
    They would need to remove all the other things that came with removing this one skill.

    Kaiten was taking away. Mean, one skill lesser to have a focus. In exchange gave they some skills auto direct/crit hit. That should be enough and a fair trade.
    Nobody wanted the fucking auto crit (it's not an auto direct hit, learn to read your tooltips) in the first place.

    Yeah, sure, we'll take that trade! We'll lose something we never asked for anyway, and we'll get back the thing that defined the job! Great. Good. Glad we're in agreement.
    (6)

  6. #6
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Keichi View Post
    And where is the problem?
    They would need to remove all the other things that came with removing this one skill.

    Kaiten was taking away. Mean, one skill lesser to have a focus. In exchange gave they some skills auto direct/crit hit. That should be enough and a fair trade.
    Lets remove Leylines, Fellcleave, FireIV, Broil, Glare, Lifesurge, Brotherhood, Trickattack etc because => by your logic " One skill less to focus on ". Just cause a Job performs in numbers doesn't mean it got reduced in gameplay by pruning our abilities. Not that I don't have fun on my SAM, I just don't enjoy it as much now with Kaiten removal.
    (9)

  7. #7
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Keichi View Post
    And where is the problem?
    They would need to remove all the other things that came with removing this one skill.

    Kaiten was taking away. Mean, one skill lesser to have a focus. In exchange gave they some skills auto direct/crit hit. That should be enough and a fair trade.
    A fair trade would be giving us a new skill to replace Kaiten because, at least from my understanding, the reasoning behind kaiten's removal was that it was too restrictive of a skill for the developers to design around going into the new expansion (7.0)

    Good damage is not a replacement for good gameplay. This was not a fair trade
    (7)

  8. #8
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    473
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    Why Kaiten Matters to Samurai

    I recently had a thesis how to explain Kaiten from a general Aikidoka perspective: Breath, Kaiten was an ability to emulate active breathing techniques of the Samurai. In order enhance your Attacks, Throws* (* in Aikido) and Slashes effectiveness, you have to breath into them, every single one. Which Kaiten perfectly emulated. Prepare a Big Attack, take a Breath and Slash! Taking a Breath was Kaiten and it made everything the Samurai did feel so much better, which is why we all wanted this Gameplay Aspect to be preserved!

    Without Kaiten the FFXIV Samurai cannot Breath into their attacks to make them stronger.
    (5)
    Last edited by RyuuZero; 09-14-2022 at 06:11 AM.

  9. #9
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    473
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    Ideas for Samurai Changes, that I assume we all can live with

    1. of course Kaiten has to return, though I think Auto-Crit won't go away it shall be okay, my initial Idea would be that Kaiten makes the next weaponskill will be Direct Hit, thus making Kaiten Midare/Ogi Direct-Crit and it still rewards Good Resource Management that way.
    2. Tsubamegaeshi, since Tsubamegaeshi doesn't contribute to meditation stacks anymore and Ogi Namikiri turning into it's Tsubamegaeshi version within the same button.
      I really do not see why Tsubamegaeshi shouldn't a trait to Iaijutsu. "but wouldn't be Iaijutsu too similar to Ogi?" The Difference between Iaijutsu and Ogi would be that you still have to prepare Iaijutsu, will Ogi will be triggered by using Ikishoten as Ogi Trigger.
    3. The Following Idea came from the Forum User xAFROx
      Ikishoten turning Shinten to Senei and Kyuten to Guren as Trigger.
      I love that Idea since it's how I use those Skills anyway. 1 trigger for 2 skills, nice

    Point 2. and 3. would free up 3 Buttons! reintroduce Kaiten and add an Single Target Ogi (because 7.0) and I could play on my Default Single Target Interface without Macros!
    [EDIT] Cone Tenka Goken has to return aswell! a Lone Cone on 2minutes doesn't make any sense at all
    (3)
    Last edited by RyuuZero; 09-14-2022 at 09:51 AM.

  10. #10
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Flashy View Post
    A fair trade would be giving us a new skill to replace Kaiten because, at least from my understanding, the reasoning behind kaiten's removal was that it was too restrictive of a skill for the developers to design around going into the new expansion (7.0)

    Good damage is not a replacement for good gameplay. This was not a fair trade
    This is a key aspect that's often overlooked using the "muh damage" argument; the Kaiten change wasn't a change, it was a removal. It was entirely reductive. They removed it simply because balancing around it was deemed to be too difficult. I think the SAM community at large would have been ok with the removal of Kaiten if something else with a similar playstyle feel had been added in it's place AND if the change had been at a more appropriate time, i.e. when switching from one xpac to the next. I think if these two criteria had been met then things would have been received with a more accepting approach. Most SAM's, myself included, would have certainly been willing to give SE the benefit of the doubt.

    But that didn't happen and here we are.
    (5)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

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