Results 1 to 3 of 3
  1. #1
    Player
    CADP's Avatar
    Join Date
    Mar 2022
    Posts
    3
    Character
    Callium Pascon
    World
    Hyperion
    Main Class
    Monk Lv 90

    Set Tank/Healer/DPS ratios for Ranked Crystalline Conflict

    You're not allowed to change jobs once you're in the mode anyway, so I don't see why you can't set something like 1 Tank, 1 Healer, and 3 DPS for each comp in Ranked like you would in a dungeon.
    (0)

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Because last time they've tried to enforce role composition in Feast the queues completely died couple of weeks into the season due to lack of healers. Reworking jobs to make healers significantly less important (no healer toolkit has a spammable heal anymore) was also part of this design.
    (4)

  3. #3
    Player
    boxbrosg's Avatar
    Join Date
    Dec 2015
    Posts
    15
    Character
    Narumi Camenae
    World
    Jenova
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Azuri View Post
    Because last time they've tried to enforce role composition in Feast the queues completely died couple of weeks into the season due to lack of healers. Reworking jobs to make healers significantly less important (no healer toolkit has a spammable heal anymore) was also part of this design.
    I like how you only think healers are the issue.

    Tanks are too strong and having a healer with a tank vs. a team without will always win. Even more so in higher ranks. It's straight garbage that they let teams be unbalanced in a ranked mode. The only way to beat that is with coordination which you can't do since there is zero communication allowed.
    (0)