Here's the thing: I get it, a 45 minute dungeon was... a bit of a strain with the cutscenes, but I mean, every interesting section of Castrum seems to have been pulled out of it. The stuff people actually ENJOYED while doing Castrum.

No longer are we the ones bringing the shields down in general, that's just Cid, and we're pretty much just helping him out with punching things. The long escort run, where there are cannons you can use to take care of any mobs that make it to the end with you? Gone. Actually, anything involving cannons are gone, as is the placing charges on the ceruleum processing plant, or bringing down the airship that's been hammering the area all dungeon. All of it has been dumped for incredibly ho-hum mob pulls/boss/mob pulls/boss/mob pulls/boss.

Anything that could resemble something fun to do got deleted. The mortars you can use against mobs at various points? Gone. Planting bombs in the Ceruleum plant? Yup, nope, can't have that anymore. Get to shoot down an airship into the last shield generator? Nope. Cid's gonna fiddle with a fuse box, while you just fight more mobs.

They even cut down the boss. She lost her freakin' mech, which would've been a nice way to tier the final boss-battle. Yes, it's nice that she has actual mechanics in the non-mech part, but did we really have to sacrifice every cool part of Castrum for this?