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  1. #11
    Player
    Arkfrost's Avatar
    Join Date
    May 2016
    Location
    Gridania
    Posts
    161
    Character
    Luma Arkfrost
    World
    Phoenix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tsukino View Post
    Patches cannot have new outdoor exploration areas, so they can't take us to another continent or to the rest of Ilsabard or Othard, etc.
    Why can't they though? The 4 Eureka zones are each just as large as any other overworld zone. Bozja and Zadnor are just slightly smaller. The Diadem is as big as 4 expansion sized maps. So there's no reason they "cannot" add new outdoor exploration areas. They simply just did not, and stuck to their usual pattern, but there's nothing preventing them from doing it.
    (3)

  2. #12
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tsukino View Post
    Yep, obviously it has to be this way because of the completely fixed patterns of how they release content. Patches cannot have new outdoor exploration areas, so they can't take us to another continent or to the rest of Ilsabard or Othard, etc. The 13th is easy to confine to trials and dungeons since the whole thing is just a hostile wasteland, and then have it all be wrapped up before the next expansion can have whole new areas.

    And though they said it wouldn't continue the same main story directly, your guess would be spot-on with their previous patterns - follow-ups for the first three patches, then two that act as a prelude to the expansion.
    - Bozja
    - Zadnor
    - Eureka's 4 zones
    - Diadem

    (1)
    Mortal Fist

  3. #13
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Wonder if they are going all in on this void storyline or 6.2 will pull up another, like with ARR and Ishgard/Ala Mhigo.

    It would probably feel a bit strange if the void ended up being just one expansion, seeing how it's the entire shard that's fallen for quite some time now and have probably developed new societies, compared to the first which was had lost most territory to the light but still stood.
    (0)
    Last edited by GrizzlyTank; 04-13-2022 at 06:07 PM.

  4. #14
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by KageTokage View Post
    I'm honestly not expecting this whole "void" story arc to last past 6.3 and think it's mostly just there remind us that the 13th is a thing that should probably be dealt with in lasting capacity at some point.

    It feels a bit soon to have shard-hopping be the crux of another expansion and think we'll most likely end up building up to a journey to Ilsabard or Meracydia after the business with Azdaja and Zenos' avatar is finished.
    I really hope that is the way to go. We still have to see so much on our own planet first before we should even think about going to other shards or even trying to reconstruct the void.
    (1)

  5. #15
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,746
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I feel like I was sold a bill of goods with the whole "Newfound Adventure" thing. We got like one cutscene with Tataru where she's all "forget about being the hero that saved the world and just be an adventurer!" but then every other person you talk to is still calling you the hero of the final days and kissing the ground you walk on. And then they toss in the interdimensional badguy declaring war on us. THEY DIDN'T EVEN SHOW US RIDING ON THE BOAT WITH THE WIND IN OUR HAIR, YOU JUST TELEPORT STRAIGHT FROM THE BEACH TO THE DUNGEON. WHERE WAS THE ADVENTURE?
    (6)

  6. #16
    Player
    kyzy's Avatar
    Join Date
    Jun 2016
    Posts
    29
    Character
    King Catto
    World
    Diabolos
    Main Class
    Sage Lv 100
    I found the story very mediocre. Maybe it's just me, but the jarring cut from all the death and destruction into "tee hee let's throw ourselves into another dimension" feels so... icky. I kind of feel like it undermines what our characters just went through.

    I wanted to see the world build itself up after what the final days did more, and while I'm interested in the void stuff, I feel like it's too soon.

    I know the devs wanted to give us a break from the darkness and sadness of 6.0, but... could we have least got an update on Garlemald? Where is Meteion now after she got away with the deaths of all those people? What about the twins and their efforts? Why should I give a single ounce of my time to Yshtola, arguably the most boring scion? Why did the Twelves storyline come out of literally nowhere? Why am I a hrothgar and where are my eARS NO THEY SPENT ALL THE BUDGET ON CUTSCENE ANIMATION AAAA--

    The raid was easy, the dungeon was OK I guess, I just dunno man.
    (3)

  7. #17
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Espon View Post
    Is that Chaos? I thought that looked more like Golbez. It even played FF4 music during that scene.
    Yes but don't they connected
    (1)

  8. #18
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Fawkes View Post
    I feel like I was sold a bill of goods with the whole "Newfound Adventure" thing. We got like one cutscene with Tataru where she's all "forget about being the hero that saved the world and just be an adventurer!" but then every other person you talk to is still calling you the hero of the final days and kissing the ground you walk on. And then they toss in the interdimensional badguy declaring war on us. THEY DIDN'T EVEN SHOW US RIDING ON THE BOAT WITH THE WIND IN OUR HAIR, YOU JUST TELEPORT STRAIGHT FROM THE BEACH TO THE DUNGEON. WHERE WAS THE ADVENTURE?
    Your adventure is in another Castle.
    (3)

  9. #19
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,170
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Personally I found the story to be a big nothing burger. Barely anything happened and I can’t say I’m excited about the idea of shard hopping. Also, to be frank, I am over the Scions and have been hoping a new cast of companions would be brought in or at least 1-2 new folks
    (3)

  10. #20
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,170
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by kyzy View Post
    I found the story very mediocre. Maybe it's just me, but the jarring cut from all the death and destruction into "tee hee let's throw ourselves into another dimension" feels so... icky. I kind of feel like it undermines what our characters just went through.

    I wanted to see the world build itself up after what the final days did more, and while I'm interested in the void stuff, I feel like it's too soon.

    I know the devs wanted to give us a break from the darkness and sadness of 6.0, but... could we have least got an update on Garlemald? Where is Meteion now after she got away with the deaths of all those people? What about the twins and their efforts? Why should I give a single ounce of my time to Yshtola, arguably the most boring scion? Why did the Twelves storyline come out of literally nowhere? Why am I a hrothgar and where are my eARS NO THEY SPENT ALL THE BUDGET ON CUTSCENE ANIMATION AAAA--

    The raid was easy, the dungeon was OK I guess, I just dunno man.
    Look, it sucked. Period
    (3)

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