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  1. #1
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    279
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100

    New Dancer feels TERRIBLE and weak

    Dead in a single stun even with Esuna, barely scratches enemy HP and its damaging move is locked behind a highly limited resource with a long recharge time.

    Our Limit break does NOTHING, 2 seconds of charm, the enemy laughs it off or pops their own Esuna.

    At this point i feel like a free kill too the enemy team and its NOT FUN SE!

    And lets not forget how easy it is to ALWAYS be put on the team of players who stand back and do nothing while the crystals being pushed, or simply get steamrolled by a single player with good stuns and high damage.
    If you guys are gonna try more PvP content, at least make the classes balanced and set the que so that a player on a losing streak gets teamed up with players who always win, or yaknow, let us que with a team instead of solo.
    (8)

  2. #2
    Player
    Kiao-Ken's Avatar
    Join Date
    Mar 2022
    Posts
    57
    Character
    Top Macho
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I can agree with this but disagree at the same time. I agree because in the first 30-60 seconds, the Dancer doesn't have Limit Break, therefore, I can't be Charmed AND being a ranged DPS, they are not near the crystal. I can disagree because after 30-60 seconds, I can safely assume that Dancer Has their Charm Limit Break, and must be CC'ed and killed immediately. Charm is such a devastating CC when your opponent is getting focused. In an organized group (using voice comms.) this would be lethal to your opponents. But of course, it's solo queue only.

    Oh, you do have the option to notify your team that you have Limit Break ready. But it'll be up to them to take advantage of the situation and knowing that the player that used that key bind was a Dancer to begin with.
    (2)
    Last edited by Kiao-Ken; 04-13-2022 at 09:37 AM.

  3. #3
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    279
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    Yeah all good points, it all comes down too organization. Also, as a dancer I find more often than not im the only one pushing the crystal in groups who dont know what their doing, but when things fall into place with my team, then things work.
    1v1 however, Dancer is not going to win, against anything.

    As far as Charm goes, the cast time is bad. one stun and you lose you LB, one good team and you are dead before it goes off.
    (0)

  4. #4
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sililos View Post
    Yeah all good points, it all comes down too organization. Also, as a dancer I find more often than not im the only one pushing the crystal in groups who dont know what their doing, but when things fall into place with my team, then things work.
    1v1 however, Dancer is not going to win, against anything.

    As far as Charm goes, the cast time is bad. one stun and you lose you LB, one good team and you are dead before it goes off.
    DNC is a support job. Half of it is boosting their Dance partner, so it shouldn't be strong by itself. As for the LB, just like I do with GNB who also has a channel-like LB, just wait till you get hit by a single CC, Purify it, get the anti-CC buff, dive in, dance the night away(and pray an enemy WHM doesn't turn you into a minion lol).
    (2)

  5. #5
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    279
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ixon View Post
    DNC is a support job. Half of it is boosting their Dance partner, so it shouldn't be strong by itself. As for the LB, just like I do with GNB who also has a channel-like LB, just wait till you get hit by a single CC, Purify it, get the anti-CC buff, dive in, dance the night away(and pray an enemy WHM doesn't turn you into a minion lol).
    In PvP under the new system, we dont boost our partner.
    We do have one short DPS boost for them based on an AOE ability with a long cooldown and of course we keep our ineffective heal share with partner. Both require said person to be alive instead of constantly waiting to respawn, and also require them to be near you... instead of afking half way over the map.

    In PvP we are support DPS, without the DPS and support that does next to nothing, especially since nobody seems to know how to pair with a Dancer or more likely, just doesn't care about our none existence PvP buffs, or to focus targets down in the 2 seconds their charm hits... if it hits.

    Unlike GNB we also dont have the defense to survive the cast time when being attacked. We can be taken out by a single person in around 3 hits when using our LB or the new Improv style move that does near zero DPS and doesn't provide any form of buff despite its tooltip saying it should.

    Support like DNC only works if it has effective skills to use and a partner who cares they are partnered up.
    (0)
    Last edited by Sililos; 04-14-2022 at 05:24 PM.

  6. #6
    Player
    RydiaFey's Avatar
    Join Date
    Aug 2017
    Posts
    89
    Character
    Warren Warlock
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Dancer seems like it needs some love. I don't play it myself, but my friend who plays dancer in pvp said they reduced the range on their attacks, and made the dash sort of clunky. You now need to attack something first. Limit break is underwhelming. I know it can be super effective, but it just doesn't have enough oomph to be exciting to use. I do love the charm animation. It would be neat if it confused the enemy instead, maybe having a list of effects after the charm wears off based on something else in the kit.
    I get they are supposed to be somewhere in between the front and the back of the group, but if that is the devs intention for dancer they should give them defensive abilities like a counter attack or meaningful buffs that affect everyone around them.
    (1)

  7. #7
    Player
    Narangerel's Avatar
    Join Date
    Jan 2018
    Posts
    50
    Character
    Naraan Tsahar
    World
    Mateus
    Main Class
    Dragoon Lv 80
    DNC Charm cannot be removed by purify. Same with Reaper's hysteria. you need to reevaluate how you play the job in PvP, same as the healers.
    (1)

  8. #8
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Wish they would make the ranged dps have more ranged attacks. They reduced it too much.
    (0)

  9. #9
    Player
    Flatopia's Avatar
    Join Date
    Sep 2014
    Posts
    96
    Character
    Vavali Vali
    World
    Balmung
    Main Class
    Dancer Lv 90
    The fact that people say it's a support but don't realize how bad it's support is.
    Fan Dance is the best one. 10% DR. It's only okay, but it's easily the best.
    Starfall gives 10% recast buff, but that's really not NEAR as much as you might think. You're lucky if you can shave off two seconds. Maybe.
    Saber Dance needs to use two of your 4 dashes, which is where the strength of dancer is supposed to be. So use HALF of your only mobility option, just for a slightly underwhelming nuke and 10% damage buff. 10%, again, not much. Saber dance does 12,000 potency if it hits single target. 10% turns that into... 13,200. It only lasts ten seconds, and again it needs dancers precious mobility to use it.
    Curing waltz is actually good. Dashing up to your DP and giving a little more than a recoup. Nice. Good job on this one imo.
    Honing dance does no fucking damage, and gives an anemic shield which takes 5 seconds to use. That is only worth using because you legitimately have nothing better to use. It's pathetic. It's BEST use is trying to find invisible ninjas. That's it.
    The fucking LB. Oh boy. It sounds nasty, but the cast time is so big you can just leave the aoe, stun the dancer and make them waste their lb, or just fucking kill them outright since they can no longer move or heal. Even if it goes off, a conditional GCD and a half of CC that you're animation locked for a second of. So you need to LB, then IMMEDIATELY honing dance and hope you hit everyone for the four seconds CC, that you are not allowed to take advantage of at all, and then pray to God that your randomly assigned team is smart enough/coordinated enough/ of a proper composition to be able to take advantage of a single button press for free against the enemy. Sometimes, only BARELY a button press if they're early in their GCD spinning.

    Dancer is pathetic. It's the worst job in PVP with no contest. They do nothing. Their support is a joke, their damage is worthless, their survivability and kiting potential goes away when you remember every melee has gap closers, CC, or gap closers with CC to immediately catch any dancer trying to run. I have no clue how they tested this and thought it was fine. It's horrible on paper, and horrible in practice.
    Dancer's best function, and I wish I was joking, is to dash through enemies to hopefully take their potions away during team fights. That's it.
    (4)
    Curing Waltz is old and busted. The new hotness is Benediction Boogie. Make it happen, Squeenix!

  10. #10
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    DNC is borderline melee now. Less than 1/3 the range we used to have, and tanks can pull us from farther than we can actually attack.
    (2)

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