WHM with their 5 man stun every 30 seconds? WAR literally completely removing guard for 15 seconds? SGE rendering everyone that isn't a melee useless? RDM causing an unavoidable 12k HP differential? And these are all with at least triple the frequency of Zantetsuken.
Last edited by Espri; 04-20-2022 at 08:33 PM.

As a SGE main I'm curious to hear more about this. I have to dash into Melee to do my burst and while I won't "die" it's a stalemate usually if I get 1v1'd unless I kardia myself.
How does it render ranged useless? This isn't meant as an attack I'm just curious if I might be missing something because I'm still of the opinion every class, inclusing SGE needs at least one cc skill.
I honestly had no idea people hated samurai so much until I started reading the pvp forums. I can go multiple games without even seeing one in crystal
All I see in Crystal is Samurais. I've yet to go a game where one isn't in it. It's All SAM and RDM and then a DRG.
I would say and just based in my experience, DRG and NIN are definetly stronger than SAM as DPS.

I think this is just a strategy from DRG players so they can boost their stats. I legit won one of my matches because they focused on only me the SAM while DRG was busy deleting people. I got 1 kill and 12 assists but no deaths and our DRG got 8 kills. I think people are just slapping SAM without thinking and dying to the LB simply because they stack like chairs so they can get folded like chairs. Zantetsuken has only a 5y radius from target, just spread out people, it works every time.

Have you used your limit break?As a SGE main I'm curious to hear more about this. I have to dash into Melee to do my burst and while I won't "die" it's a stalemate usually if I get 1v1'd unless I kardia myself.
How does it render ranged useless? This isn't meant as an attack I'm just curious if I might be missing something because I'm still of the opinion every class, inclusing SGE needs at least one cc skill.
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