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  1. #1
    Player
    Xel's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Xel Xelpht
    World
    Goblin
    Main Class
    Gladiator Lv 90
    Overtime, great joke, just like RNG Ranked.
    (5)

  2. #2
    Player
    Kynuh's Avatar
    Join Date
    Aug 2021
    Posts
    4
    Character
    Kynuh Relanah
    World
    Balmung
    Main Class
    Dark Knight Lv 80

    Overtime sucks

    With cheaters spamming skills with 0 cooldown, it is a mechanic that kills any sort of fun or skill. Worst pvp experience ever. Bravo for proving that everything that came with EW destroyed the work of art that was ShadowBringers.
    (2)

  3. #3
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Overtime is rad and there's a lot of whiners getting outplayed by dancers in here apparently?

    That said, sometimes it goes on a bit long and having a hard time limit on it wouldn't be bad. But then on the other hand those hard fought games are the most fun so maybe not.
    (2)

  4. #4
    Player
    illutian's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    57
    Character
    Illutian Kade
    World
    Jenova
    Main Class
    Paladin Lv 90
    Here I am thinking Overtime needs to be changed to require the crystal still be pushed to the end point.

    It's gotta be extremely demoralizing for the other team to get into OT, be making headway, then fail because the other team still had more progress than them.
    (2)
    You have to learn the rules of the game. And then you have to play better than anyone else.

  5. #5
    Player
    Mewi's Avatar
    Join Date
    Mar 2017
    Location
    New Gridania
    Posts
    20
    Character
    Mewi Mew
    World
    Tonberry
    Main Class
    White Mage Lv 91
    I'd like either overtime to be removed, or limited in time. The indefinite game matches you get in, are so time consuming. Either give me the loss or the win, just let me get onto the next match. Overtime is a huge waste of player time and the people maintaining overtime, just rush to crystal and spam guard and heals to hold it in place indefinitely.
    (2)

  6. #6
    Player
    Lammas's Avatar
    Join Date
    Aug 2017
    Posts
    117
    Character
    Combo Lammas
    World
    Omega
    Main Class
    Fisher Lv 100
    There's nothing wrong with overtime as a mechanic but I really wish the game made it easier to determine which team is ahead when you're going to it. The UI at the top is always the same independent of which team you're in and it should totally flip the Astra and Umbra the other way around when you're on team Umbra.

    Also some LBs are almost designed for overtime so just plain removing it would require a lot of rework in other areas. Just because you're ahead going into overtime doesn't mean you deserve the win. An overtime teamwipe can be somewhat played around to avoid it if you're ahead when going into overtime. If you don't then that's kinda on you and your team to not use your advantageous position.

    Having said that, screw 50-50 overtime tho. More often than not that situation is going to take longer than the actual match to resolve.
    (1)
    Last edited by Lammas; 05-01-2022 at 11:01 PM.

  7. #7
    Player
    Iyrnwaen's Avatar
    Join Date
    Jun 2019
    Posts
    107
    Character
    Iyrnwaen Aispyrthota
    World
    Excalibur
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Apopopo View Post
    Overtime is such an antifun mechanic that literally saps all skill out of the game. It's inconsistent at best, and total ragebait at worse. Losing the game and the enemy's about to win? Burst2win with a Dancer into literally any aoe LB and just win. Enemy has such a long respawn time that you've already won before they respawn.

    Seriously, it's a terrible mechanic. PVP is incredibly improved but if you're gonna have oneshot limitbreaks and absurd stunlocks, atleast design the game around it and don't have "lol you were losing but the enemy made 1 mistake during overtime so now you win" mechanic.
    The game would be awful without OT. What are you even suggesting to replace it? The match just ends at 5 minutes no matter what's going on?
    OT only happens because the teams are evenly matched enough that neither can push to goal outright in the time allotted, so the game goes into sudden death.
    It's often the best part of any match. I had a match yesterday that lasted 18 minutes, and it was the most enjoyable, adrenaline fueled madness I've experienced in CC yet.

    Also, DNC is easily the worst job in the game. It's even worse than GNB and RPR. No idea where you were going with that comment.
    (1)

  8. #8
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Whoever pushed it farther in 5 minutes should win. In some rare case where both teams pushed it the exact same amount then THAT can go into overtime. But when I pushed 99% and then the games goes overtime? That is bad game design.
    (5)

  9. #9
    Player
    Latarma's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Latarma Asura
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Necrotica View Post
    Whoever pushed it farther in 5 minutes should win. In some rare case where both teams pushed it the exact same amount then THAT can go into overtime. But when I pushed 99% and then the games goes overtime? That is bad game design.
    no OT at all if both teams went the same distance it's called a dawn and both teams eather get coutned as win or lose.
    (1)

  10. #10
    Player
    Nytes's Avatar
    Join Date
    Apr 2022
    Posts
    35
    Character
    Nyte Shayd
    World
    Diabolos
    Main Class
    Sage Lv 90
    Quote Originally Posted by Apopopo View Post
    Overtime is such an antifun mechanic that literally saps all skill out of the game. It's inconsistent at best, and total ragebait at worse. Losing the game and the enemy's about to win? Burst2win with a Dancer into literally any aoe LB and just win. Enemy has such a long respawn time that you've already won before they respawn.

    Seriously, it's a terrible mechanic. PVP is incredibly improved but if you're gonna have oneshot limitbreaks and absurd stunlocks, atleast design the game around it and don't have "lol you were losing but the enemy made 1 mistake during overtime so now you win" mechanic.
    Do you actually know how to win an overtime? There are 3 different requirements to win dependant on who is winning or how close the match is.
    (1)

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