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  1. #1
    Player
    Saucy_Jack's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Lucian Morningstar
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Likethewind View Post
    This is already happening
    It would also happen substantially more without overtime

    Long OTs can be annoying sometimes, but I’ll take that over watching people instantly afk after losing the first fight in half the matches. Necessary evil.
    (0)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Neihel View Post
    overtime is a comeback mechanic without it people will afk when they see they are being stomped
    People afk anyways and comeback mechanics are literally the problem in any game. If you need to win using a comeback mechanic then you didn't deserve that win. Overtime is fine, but the way its implemented is complete trash.
    (1)

  3. #3
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    god no
    CC games already have a huge snowball effect making it incredible hard to comeback
    (7)

  4. #4
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by ArchlordPie View Post
    Maintain control of the payload better and you won't have this issue.

    If the enemy team is just going to hard stall by throwing themselves at the payload one at a time, their death timers will eventually scale up to the point where they can't get back to the payload in time and they just lose. If your team is ahead and has full control when time runs out, there's no overtime and you just win. Partial control (players from both teams are on the payload but your team has more) isn't good enough.

    Keep in mind that overtime exists specifically to enable come-from-behind victories so the losing team has a reason to keep playing until the time runs out. If one Dancer-LB-into-AoE-LB team wipe was enough to decide the game during overtime, 1) the enemy team should have done that sooner, and 2) your team didn't deserve the win nearly as much as you think they did.
    Man says maintain control better when the game doesn't give you crap for options to coordinate effectively nor des it allow you to run with folks you know. Respectfully, gtfo here with that mess
    (6)

  5. #5
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    Man says maintain control better when the game doesn't give you crap for options to coordinate effectively nor des it allow you to run with folks you know. Respectfully, gtfo here with that mess
    Coordinate? You don't need a war room with a miniature copy of the map and pawns as stand-ins for all of the characters. There's really not a whole lot to the game, what are you going to strategize about that requires anything more than the quick chat options that you have available? More importantly, in a game of randos, why would you think that anyone would listen to some intricate "plan" whenever they can't even attack the same target being called out 80% of the time?
    (0)

  6. #6
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ArchlordPie View Post
    Maintain control of the payload better and you won't have this issue.

    If the enemy team is just going to hard stall by throwing themselves at the payload one at a time, their death timers will eventually scale up to the point where they can't get back to the payload in time and they just lose. If your team is ahead and has full control when time runs out, there's no overtime and you just win. Partial control (players from both teams are on the payload but your team has more) isn't good enough.

    Keep in mind that overtime exists specifically to enable come-from-behind victories so the losing team has a reason to keep playing until the time runs out. If one Dancer-LB-into-AoE-LB team wipe was enough to decide the game during overtime, 1) the enemy team should have done that sooner, and 2) your team didn't deserve the win nearly as much as you think they did.
    Good idea! I'll just tell my team what strategy we'll- Oh...
    (8)

  7. #7
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    If a teammate isn't listening to the hear piercing noise accompanied by the "Fall Back" message, they are not going to read the essay you want to type about needing to regroup.
    (7)

  8. #8
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Ixon View Post
    If a teammate isn't listening to the hear piercing noise accompanied by the "Fall Back" message, they are not going to read the essay you want to type about needing to regroup.
    And fall back tells them that how? That's a blanket call out that tells them nothing and doesn't even need to be said if they aren't by a Sam.

    If that said Sam LB up then sure. So no.
    (1)

  9. #9
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    And fall back tells them that how? That's a blanket call out that tells them nothing and doesn't even need to be said if they aren't by a Sam.

    If that said Sam LB up then sure. So no.
    Simple. I put a big, shiny, red "Ignore" marker on an enemy SAM when they have LB up. Because even though it is my teammates personal responsibility to not get themselves killed, I try to help as much as I can. When their LB is gone, I take it off. Simple and effective for most players. Those that still die to it were going to die to it regardless. Can't carry everyone.
    (3)

  10. #10
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    Remove this crap. Seriously the more I play the more I wonder how you could mess up this bad.
    (3)

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