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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,396
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100

    Please enforce 1 Tank, 1 Healer, 3 DPS in CC.

    I'm starting to see problems arise when you're on a team of all DPS and the other team has the triad to win. While we can deal more damage, having CC and big heal options is a major advantage considering Solo Queue does not favor focus fire 90% of the time. The times that it does it matters.
    (17)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Why? So the queue can die instantly and just go back to 90 minute queues like with the feast?
    (12)

  3. #3
    Player
    Bjorn-Kobito's Avatar
    Join Date
    Feb 2021
    Posts
    42
    Character
    Bjorn Kobito
    World
    Mateus
    Main Class
    White Mage Lv 90
    Healers honestly barely do anything. We have 2-3 healing abilities on 15-30 second cooldowns. Enforcing a RDM or SMN to be on each team would be more game changing than the healers themselves since those DPS jobs can dish out more damage and healing lmao
    (10)

  4. #4
    Player
    boxbrosg's Avatar
    Join Date
    Dec 2015
    Posts
    15
    Character
    Narumi Camenae
    World
    Jenova
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Ransu View Post
    Why? So the queue can die instantly and just go back to 90 minute queues like with the feast?
    The queue wouldn't be garbage if the mode was fun at any level. Not having a tank on your team is a death sentence and having unbalanced teams in A RANKED COMPETITIVE MODE is just ridiculous. Nobody would/should ever say that's a great idea to make teams unbalanced in a mode that was meant to be "competitive".

    Open roles for non-ranked? Sure, go for it. In ranked, either lock rolls, or open up chat. It's going to die if they don't anyway.
    (2)

  5. #5
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,476
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    30 matches as a WHM and I don't feel overpowered except. If all of us are clustered together and 5 enemies are infront and all have taken at least some damage. If I can get limit break off in those conditions, every time we have killed all 5 enemies extremely fast. At higher levels I am sure it makes a diff, but in the lower tier how many people can set up that consistently. DRGs work just as well as tank if they set up in right spot.
    (3)

  6. #6
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by boxbrosg View Post
    The queue wouldn't be garbage if the mode was fun at any level. Not having a tank on your team is a death sentence and having unbalanced teams in A RANKED COMPETITIVE MODE is just ridiculous. Nobody would/should ever say that's a great idea to make teams unbalanced in a mode that was meant to be "competitive".

    Open roles for non-ranked? Sure, go for it. In ranked, either lock rolls, or open up chat. It's going to die if they don't anyway.
    Its never going to be balanced because that is the nature of pvp and tanks are just weaker dps with CC. Healers are DPS with some healing. DPS have CC and self heals themselves. The parity between everyone is pretty even. I've gone in as a warrior, sage, bard, sam and mnk and honestly I didn't feel any advantageous playing any of them. The mode itself is pure chaos in a fun way and most of my wins have come up AGAINST teams with a "balanced" comp of dps tank and heals.

    They will tweak it as they go, but the format overall is perfectly fine.
    (2)

  7. #7
    Player
    boxbrosg's Avatar
    Join Date
    Dec 2015
    Posts
    15
    Character
    Narumi Camenae
    World
    Jenova
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Ransu View Post
    Its never going to be balanced because that is the nature of pvp and tanks are just weaker dps with CC. Healers are DPS with some healing. DPS have CC and self heals themselves. The parity between everyone is pretty even. I've gone in as a warrior, sage, bard, sam and mnk and honestly I didn't feel any advantageous playing any of them. The mode itself is pure chaos in a fun way and most of my wins have come up AGAINST teams with a "balanced" comp of dps tank and heals.

    They will tweak it as they go, but the format overall is perfectly fine.
    I'm sorry but this is just incorrect. Yes, some JOBS may be unbalanced, but making entire teams unbalanced where you can't adjust correctly is just a terrible system. And tanks are not "weaker", with their CC and survivability, they are a "drastically superior" dps.

    Ranked is meant to be competitive, so why make it impossible to balance teams correctly making it completely NON-competitive? You want pure chaos fun, fine, that is what casual mode is for, but I thought ranked was meant to be something more.
    (1)

  8. #8
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,321
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ransu View Post
    Why? So the queue can die instantly and just go back to 90 minute queues like with the feast?
    Thats going to happen regardless of composition. The mode is fotm and will die in a month
    (2)

  9. #9
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    It wouldn't die if SE added a roulette to it, but it seems they want it to end the same way as the feast and rival wings.
    (6)

  10. #10
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by boxbrosg View Post
    I'm sorry but this is just incorrect. Yes, some JOBS may be unbalanced, but making entire teams unbalanced where you can't adjust correctly is just a terrible system. And tanks are not "weaker", with their CC and survivability, they are a "drastically superior" dps.

    Ranked is meant to be competitive, so why make it impossible to balance teams correctly making it completely NON-competitive? You want pure chaos fun, fine, that is what casual mode is for, but I thought ranked was meant to be something more.
    They are weaker in the fact that they do less damage. I'm easily deleting people with samurai. I can't do that on warrior. I'm a little tankier, but damage is too low to burst anyone.

    Quote Originally Posted by Fourbestintoner View Post
    It wouldn't die if SE added a roulette to it, but it seems they want it to end the same way as the feast and rival wings.
    Yes I agree with this. It should be in the roulette and give out exp like frontlines. Why they only put frontlines in the roulette is beyond me. Its the same with rival wings. If they put rival wings in the roulette it would actually get played more often. I don't understand why they only have frontlines in there....a mode I can't stand as its just a aoe zerg fest. Large scale pvp is just not fun to me.
    (2)

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