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  1. #1
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    303
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100

    The new Samurai version feels bad.

    I have waited and given the job a proper try as of 6.1 After some time on a striking dummy and on a duty, I can say that the changes feel worse than I thought they would. Kaiten being gone feels bad like we all expected but with the double punch of the crit change the big hits job now feels way less impactful. I wasn't too upset about the crit changes compared to kaiten but ingame it feels way less satisfying that I had hoped. I am not a numbers person but comparing the numbers I remember a 6.1 crit midare without DH is the same or probably LOWER damage as a normal non crit/dh midare from before. It feels like a muzzle has been put on our biggest hits and the damage has been spread out between other GCDs, placing even less importance on raid buffs. Now the class is more bland. Ogi feels less affected but still a shame. The entire point of our rotation is to build towards those midares, the focus should be on those not the GCDs that build to them. Additionally the amount of shinten spam is concerning. It feels like busy work with all the kenki you have and shinten isn't a cool enough skill to use so often. Before it was a nice balance between two skills with different uses now it's mindless spam of one skill. "ITs NoT MiNDleSS OpTimiZe TheM UNdER BuFfS"

    I am sadly switching to Monk, maybe reaper this patch. Hopefully these changes are reverted ASAP. I am POSITIVE you will see a considerable reduction of sam players compared to the great 6.0 iteration of the job.
    (16)
    Last edited by Amh_Wilzuun; 04-13-2022 at 01:29 AM. Reason: Added section about shinten spam

  2. #2
    Player
    TaoTech's Avatar
    Join Date
    Sep 2018
    Posts
    19
    Character
    Tao Sekki
    World
    Gilgamesh
    Main Class
    Rogue Lv 90
    Same, have mained sam since 4.0 and finally putting it down. They ruined it. Don't want to play sam that hits like a wet noodle.
    (5)

  3. #3
    Player
    Chopstix's Avatar
    Join Date
    Sep 2021
    Posts
    162
    Character
    Chopstix Maulader
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Amh_Wilzuun View Post
    I am not a numbers person but comparing the numbers I remember a 6.1 crit midare without DH is the same or probably LOWER damage as a normal non crit/dh midare from before.[/I]

    I am sadly switching to Monk, maybe reaper this patch. Hopefully these changes are reverted ASAP. I am POSITIVE you will see a considerable reduction of sam players compared to the great 6.0 iteration of the job.
    +1

    u r correct, it is LOWER by a lil more than 30 potency depending on ur critical rating (maybe by 3rd raid tier it will be on par, who knows, does not alleviate the sadness one bit)

    im prolly gonna be swapping to DRG for my go to melee alt job, might be able to double weave now with the jumps... i wish all the gear i poured into gearing up sam would get refunded lmao, i just dont want to play that sham of a job any more
    (1)

  4. #4
    Player
    M_Red's Avatar
    Join Date
    Aug 2021
    Posts
    30
    Character
    Hasoe Ashen
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I have to agree. Before this update, my Namikiris would do over 120k damage total when they both hit with crits and the first had the Kaisen buff. Now it doesn’t even reach 60k at times, which is half of what it did before. It wouldn’t be bad if they reduced the cooldown for it to 60, or better yet 45 seconds, but it’s still a full 120 seconds, which means it barely does more damage than both Setsugekkas (they also heavily nerfed the second Setsugekka as well by about 30% for no reason).

    I really cannot see how buffing most of the other abilities by only 10 to 20 potency can make up for that. Even my Reaper, which doesn’t have as good of gear as my Samuai job does, does far more damage than it. Not to mention they nerfed other abilities too without warning.

    So I have to switch to Reaper for my own sanity. I cannot deal with playing a job that was once really good as pure damage now dealing subpar damage. It infuriates me because I know I should be doing more damage, but I can’t because of the patch.
    (1)

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