the trouble is with the number, i'm totally ok with you...
my problem is why did they buff the combo instead to leave us have an impactfull midare and ogi? because that the reason of why the two was nerfed (and tenka goken too... ) they did increase the damage of the combo for mitigate the damage loose of midare/ogi. but it lead with a strange feeling of not being powerfull or impactfull. we are not a damage dealer that is about dealing constant damage... but more a damage dealer that have high burst windows of damage!
all the sam action are means to lead to the usage of the iaijutsu for deal insane damage! but right now i fee like i'm hitting with a hammer toy each time midare or ogi are launched. worst when you begin to compare the number with other job like blm that can toss 36k dh/crit with is spammable fire spell when we are left with 26k dh/crit why?
instead to boost all our combo skill i will have prefered that our damage of midare and ogi was buffed. for keep our identity as samurai! right now the samurai have an identity crisis and it have nothing to do with kaiten removal. it's about what is the goal of the jobs when we deal damage! what all our action are leading us to do! we build sen for use iaijustu and our 2 minute windows is another powerfull iaijutsu! but with this patch number... they feel weak! it don't feel powerfull... impactfull or even meaningfull to build sen for ditch this sort of damage!
i know that the change did keep somehow the balance... but the balance without the feeling of the jobs feel wrong! and it not something that must wait the 6.2 to be adressed... it something that need to be adressed ASAP because right now i prefer the feeling of the sam in pvp than what we did become in pve. and it kinda weird because i have the feeling to play two different class...
ps: outside this i'm like you i feel they try to prepare change for later but i admit some change was means to be done before do this one.