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  1. #11
    Player
    DubiousDisk's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Urien Spectrum
    World
    Gilgamesh
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Fhaerron View Post
    Actually surprised by this.

    Considering the majority of the changes this patch has been negative for me.

    Only thing I would like to see is able to skip cut scenes again. Newer players can use npc ez mode if they want to see it.
    No, you queue, you watch, that simple.
    (13)

  2. #12
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,844
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ryouma17 View Post
    i hated the old MSQ roulettes so much that i've refused to run them since 2.0 so iam very hesitate to try the new ones, but i did try the new copperbell and totorak and they were such a blast to run, now if only sastasha would get reworked
    likely still some complaints from people, but I thought the rework was enjoyable. I mean 300 runs from now, maybe not so much, but is just a brain dead sprint broken up by social times during cutscenes. but if you lived through Copperbell, how much worse could msq be? lol
    (0)

  3. #13
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Just did Prae. Overall I was satisfied with the changes, especially the dreaded elevator removal. The introduction of actual mechanics was very surprising. Only thing I would still like to see is the removal of walking between the armor to nero and nero to gaius.

    Edit: Also if they could have shortened the Nero and Gaius cutscenes that would be even better.
    (0)
    Last edited by Xirean; 04-13-2022 at 08:04 AM.

  4. #14
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    My first thought on that dungeon run was, "Wait, they have mechanics now?"
    (1)

  5. #15
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,917
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    This is what we should have had back in ARR. It's fun.
    (1)

  6. #16
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Honestly if it wasn't for the unskippable cutscenes, I would have ranked new prae to be better than the majority of the dungeons in this game. It's quite good.
    (0)

  7. #17
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    I got it in roulette but I was on a 90 Whm so I don't know if it gave enough experience to justify a roulette queue every day. That's pretty much what it is for most of us. A daily roulette and while it's shorter than old Prae, we did Prae daily for a pretty specific reason. It was a level a day all the way to 80 and a level every 2 days from 80 to 90.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  8. #18
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I knew they changed up some of the fights, so I was curious to try the roulette and see where it would throw me and I noticed there are now three duties. I figured the Ultima Weapon fight was going to be a 4-man trial like Ifrit/Garuda/Titan NM. I mean it is, but just the fight and no cut scenes, and it would fall into the leveling roulette somehow. So I was confused and thinking players would be dropping out of the other two duties left and right to get Porta Decumana. No no, I was wrong. Thank goodness!

    They basically took the longest part of Prae where most of the cutscenes are tied up at, along with a revamped UW and that's the duty. Way cool. Plus fight is not a total pushover anymore with very 'weapon-esque' mechanics.

    I still have to do Castrum and Prae. Also kind of weird only being four players now, but still plenty of chill chat going on during the cutscenes. I am very happy with the change.
    (1)

  9. #19
    Player
    Loonies's Avatar
    Join Date
    Aug 2021
    Posts
    109
    Character
    Loonies Fairytales
    World
    Odin
    Main Class
    White Mage Lv 90
    Nicely done, not over tuned so also still good for new players while doing the story line.
    (0)

  10. #20
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    I just did it then with duty support. And I liked it, a lot.

    The mechanics that Gaius uses are really quite nice at the 50 level.

    X Blades, Chain bombs, Tank Buster, Stack marker, I actually think it's going to be quite a fun fight for a sprout being taken through the dungeon.

    Have to run the others yet, but this is a good change in my eyes.
    (2)
    やはり、お前は……笑顔が……イイ

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